Player Matchup

Sol
Sol
Cynpth
Sol
Level 26
God Stats
9W - 7L
1,462 SR
Queue Stats
89W - 40L
1,690 Elo+
Party 2
Horus
Horus
DixieNormusXx9
Horus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 49L
1,639 Elo+
Party 2
Ravana
Ravana
heatron
Ravana
Level 109
God Stats
7W - 3L
1,687 SR
Queue Stats
762W - 651L
1,619 Elo+
Party 2
Team Averages
Level 55
1,550 SR
1,650 Elo+

VS

Team Averages
Level 83
1,364 SR
1,363 Elo+
Awilix
Awilix
DreammVillain
Awilix
Level 66
God Stats
1W - 8L
1,242 SR
Queue Stats
84W - 107L
1,381 Elo+
Party 1
Merlin
Merlin
LuckyLupus
Merlin
Level 157
God Stats
3W - 4L
1,445 SR
Queue Stats
116W - 125L
1,401 Elo+
Party 1
Atlas
Atlas
SURREAL-BLUNTS
Atlas
Level 25
God Stats
1W - 3L
1,405 SR
Queue Stats
14W - 21L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cynpth
Sol
15
5 / 1 / 7
10,364
691
10,964
8,659
3,289
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 3 / 13
9,337
622
4,613
13,629
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
heatron
Ravana
15
9 / 0 / 5
10,873
725
10,394
8,880
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
7,589
506
1,847
5,551
1,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LuckyLupus
Merlin
14
3 / 6 / 1
9,737
649
9,098
11,593
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 3
8,515
568
5,042
12,995
10,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
Cynpth
Sol
5
1
7
8.5
W
0
3
13
2.17
L
0
4
1
0.13
L
Merlin
LuckyLupus
Merlin
3
6
1
0.58
L
1
4
3
0.63
W
Ravana
heatron
Ravana
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
15,987
31,168
Taken
30,139
22,170
Mitigated
15,595
13,879
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cynpth
Sol
10,964
1,877
0
4,116
8,659
3,289
2,123
5,792
2,867
56,413
0
W
4,613
1,559
1,165
5,195
13,629
13,766
98
4,919
8,710
0
13,646
L
1,847
552
0
260
5,551
1,602
0
2,100
3,233
0
4,534
L
Merlin
LuckyLupus
Merlin
9,098
89
0
2,514
11,593
3,291
0
3,539
7,522
57,904
0
L
5,042
1,212
0
0
12,995
10,702
0
5,871
6,472
13,175
0
W
Ravana
heatron
Ravana
10,394
2,552
0
3,403
8,880
5,115
677
3,754
5,126
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
25,841
175
Minions Killed
135
7
Camps Cleared
4
819,690
Distance Traveled
590,555
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,364
691
111
7
2
265,662
2
W
Horus
9,337
622
10
1
0
278,704
4
L
Awilix
7,589
506
4
0
0
159,595
1
L
Merlin
9,737
649
101
7
4
223,012
0
L
Atlas
8,515
568
30
2
0
207,948
0
W
Ravana
10,873
725
54
4
5
275,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role