Player Matchup

Susano
Susano
Omega Red 92
Susano
Level 129
God Stats
0W - 10L
1,206 SR
Queue Stats
270W - 408L
1,328 Elo+
Solo
Izanami
Izanami
Reeig13
Izanami
Level 37
God Stats
32W - 38L
1,515 SR
Queue Stats
37W - 44L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
carlossaez1328
Kukulkan
Level 104
God Stats
36W - 47L
1,436 SR
Queue Stats
119W - 163L
1,403 Elo+
Party 1
Team Averages
Level 90
1,386 SR
1,384 Elo+

VS

Team Averages
Level 106
1,463 SR
1,405 Elo+
Ra
Ra
ELO-_-94
Ra
Level 88
God Stats
5W - 7L
1,409 SR
Queue Stats
160W - 182L
1,417 Elo+
Solo
Atlas
Atlas
Soull
Atlas
Level 156
God Stats
2W - 5L
1,454 SR
Queue Stats
135W - 177L
1,387 Elo+
Solo
Loki
Loki
hectorduro
Loki
Level 74
God Stats
49W - 48L
1,525 SR
Queue Stats
363W - 448L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 15 / 3
8,934
526
10,283
18,702
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Reeig13
Izanami
14
1 / 5 / 2
9,991
588
4,844
15,961
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
13
2 / 6 / 1
9,620
566
17,318
12,930
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 15
12,053
709
10,805
14,467
5,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Soull
Atlas
17
5 / 0 / 18
11,993
705
12,074
24,307
25,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
15 / 0 / 9
13,359
786
20,677
15,173
8,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
3
Kills
26
26
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
15
3.38
L
Susano
0
15
3
0.1
L
Izanami
Reeig13
Izanami
1
5
2
0.4
W
Atlas
Soull
Atlas
5
0
18
14
L
Kukulkan
2
6
1
0.42
W
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
43,556
47,593
Taken
53,947
15,750
Mitigated
39,481
3,852
Healing
27,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,805
1,014
5,836
6,479
14,467
5,989
1,360
5,219
9,042
48,239
0
L
Susano
10,283
3,306
0
2,156
18,702
7,533
0
9,912
8,790
0
19,599
L
Izanami
Reeig13
Izanami
4,844
3,201
104
1,534
15,961
4,435
0
6,636
9,325
0
35,119
W
Atlas
Soull
Atlas
12,074
3,336
476
9,902
24,307
25,207
216
6,564
17,311
38,781
0
L
Kukulkan
17,318
800
0
58
12,930
3,782
0
7,045
5,885
50,915
0
W
20,677
3,817
0
5,052
15,173
8,285
641
6,263
8,671
0
62,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
37,405
184
Minions Killed
210
7
Camps Cleared
8
753,939
Distance Traveled
983,740
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,053
709
94
6
2
301,307
0
L
Susano
8,934
526
17
1
3
194,978
1
L
Izanami
9,991
588
89
5
2
283,455
0
W
Atlas
11,993
705
35
2
0
314,627
6
L
Kukulkan
9,620
566
78
5
2
275,506
0
W
Loki
13,359
786
81
5
6
367,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role