Player Matchup

Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BanditKnight03
Cabrakan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 114L
1,429 Elo+
Solo
Scylla
Scylla
Wonton Coop
Scylla
Level 84
God Stats
22W - 36L
1,488 SR
Queue Stats
138W - 191L
1,374 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,434 Elo+

VS

Team Averages
Level 59
1,476 SR
1,411 Elo+
Jing Wei
Jing Wei
AbsolutePIeasure
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,596 Elo+
Solo
Sobek
Sobek
FLETCHxWOLF
Sobek
Level 62
God Stats
3W - 4L
1,427 SR
Queue Stats
13W - 17L
1,346 Elo+
Party 2
Thoth
Thoth
THExGHOSTx1213
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
9 / 1 / 7
9,328
777
13,784
8,528
3,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
11
1 / 2 / 13
7,982
665
6,218
10,315
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
14
7 / 1 / 9
9,168
764
8,307
6,410
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,399
617
5,162
10,652
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 2
7,386
616
5,015
15,940
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 6 / 1
7,141
595
6,053
7,574
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
4
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
7
12.5
L
2
7
1
0.36
W
Cabrakan
1
2
13
3.75
L
0
4
2
0.25
L
2
6
1
0.42
W
Scylla
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
16,230
25,253
Taken
34,166
16,529
Mitigated
16,799
9,329
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,784
7,412
638
2,787
8,528
3,327
337
3,783
4,565
0
25,759
L
5,162
4,524
0
784
10,652
3,464
0
4,647
5,554
0
22,153
W
Cabrakan
6,218
672
960
1,765
10,315
10,983
55
3,669
6,425
16,190
0
L
5,015
67
114
6,050
15,940
11,114
69
6,311
9,011
15,109
0
L
6,053
506
443
293
7,574
2,221
0
2,972
4,372
16,077
0
W
Scylla
8,307
1,165
853
2,326
6,410
2,219
567
3,535
2,671
32,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
21,926
125
Minions Killed
88
6
Camps Cleared
4
623,806
Distance Traveled
545,926
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,328
777
36
3
2
211,222
0
L
Jing Wei
7,399
617
44
4
2
215,231
4
W
Cabrakan
7,982
665
19
2
1
184,193
1
L
Sobek
7,386
616
17
1
0
176,456
1
L
Thoth
7,141
595
27
2
2
154,239
1
W
Scylla
9,168
764
70
6
3
228,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role