Player Matchup

Ganesha
Ganesha
KanekiKun301
Ganesha
Level 101
God Stats
2W - 0L
1,499 SR
Queue Stats
92W - 98L
1,547 Elo+
Party 1
Hel
Hel
PrinceWillhelm
Hel
Level 143
God Stats
9W - 5L
1,580 SR
Queue Stats
782W - 679L
1,510 Elo+
Party 1
Agni
Agni
Суупчик
Agni
Level 116
God Stats
6W - 7L
1,545 SR
Queue Stats
483W - 457L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Хлеебушек
Cthulhu
Level 85
God Stats
15W - 10L
1,541 SR
Queue Stats
350W - 354L
1,475 Elo+
Party 2
Odin
Odin
岂能一刀断恩仇
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,331 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,474 Elo+

VS

Team Averages
Level 66
1,518 SR
1,591 Elo+
Freya
Freya
 
Freya
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Korsbo
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 3
Vulcan
Vulcan
Thormodx
Vulcan
Level 147
God Stats
0W - 1L
1,589 SR
Queue Stats
21W - 16L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KanekiKun301
Ganesha
14
0 / 2 / 23
8,516
946
6,372
12,863
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 13
8,870
986
7,464
6,589
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 2 / 13
9,063
1,007
12,698
7,879
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 3 / 14
9,387
1,043
9,558
12,986
13,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 17
8,802
978
6,253
14,312
13,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 5 / 1
7,153
795
4,792
8,794
2,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
 
Hel
11
1 / 4 / 0
6,604
734
2,790
6,054
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
 
Cliodhna
10
0 / 8 / 5
6,389
710
6,443
9,482
2,942
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Korsbo
King Arthur
12
3 / 6 / 3
7,294
810
6,417
11,970
14,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Thormodx
Vulcan
15
3 / 4 / 4
8,417
935
17,123
8,219
3,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
27
Kills
9
9
Deaths
27
80
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
1
0.5
L
Hel
 
Hel
1
4
0
0.25
L
Cliodhna
 
Cliodhna
0
8
5
0.31
W
Ganesha
KanekiKun301
Ganesha
0
2
23
5.75
L
King Arthur
Korsbo
King Arthur
3
6
3
0.75
W
5
1
13
11.5
L
Vulcan
Thormodx
Vulcan
3
4
4
1.25
W
8
2
13
7.25
W
9
3
14
5.33
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
37,565
54,629
Taken
44,519
49,396
Mitigated
25,516
30,707
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,792
1,451
0
1,604
8,794
2,648
0
7,506
1,288
7,852
0
L
Hel
 
Hel
2,790
244
4,132
1,600
6,054
2,552
0
5,014
1,040
7,619
0
L
Cliodhna
 
Cliodhna
6,443
398
0
62
9,482
2,942
0
7,626
1,856
0
12,711
W
Ganesha
KanekiKun301
Ganesha
6,372
146
920
1,986
12,863
15,498
535
5,078
7,437
12,712
0
L
King Arthur
Korsbo
King Arthur
6,417
1,154
0
530
11,970
14,093
0
9,875
2,095
0
7,502
W
7,464
677
12,308
4,787
6,589
3,170
1,269
3,073
3,483
18,537
0
L
Vulcan
Thormodx
Vulcan
17,123
2,070
574
957
8,219
3,281
0
6,071
2,148
35,143
0
W
12,698
1,110
1,870
520
7,879
3,724
2,607
4,545
3,297
29,269
0
W
9,558
700
3,289
1,376
12,986
13,898
478
5,398
7,454
20,669
0
W
6,253
1,347
0
3,651
14,312
13,106
591
6,611
7,557
0
16,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
35,857
117
Minions Killed
75
0
Camps Cleared
0
950,522
Distance Traveled
849,363
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,153
795
8
1
0
173,539
0
L
Hel
6,604
734
14
2
0
167,736
0
L
Cliodhna
6,389
710
13
1
0
137,501
0
W
Ganesha
8,516
946
0
0
0
197,391
3
L
King Arthur
7,294
810
4
0
0
180,768
2
W
Hel
8,870
986
29
3
0
190,324
1
L
Vulcan
8,417
935
36
4
0
189,819
0
W
Agni
9,063
1,007
44
5
0
179,986
4
W
Cthulhu
9,387
1,043
16
2
0
187,864
0
W
Odin
8,802
978
28
3
0
194,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role