Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DrexsalXsong
Thor
Level 140
God Stats
4W - 0L
1,556 SR
Queue Stats
84W - 70L
1,503 Elo+
Solo
Atlas
Atlas
QuinValeAle
Atlas
Level 148
God Stats
1W - 0L
1,524 SR
Queue Stats
32W - 46L
1,416 Elo+
Solo
Medusa
Medusa
RobTowns
Medusa
Level 66
God Stats
1W - 0L
1,571 SR
Queue Stats
21W - 17L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
jrock2323
Cu Chulainn
Level 154
God Stats
6W - 1L
1,573 SR
Queue Stats
117W - 101L
1,467 Elo+
Solo
Team Averages
Level 125
1,545 SR
1,475 Elo+

VS

Team Averages
Level 127
1,602 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LanternRunner
Morgan Le Fay
Level 132
God Stats
3W - 2L
1,707 SR
Queue Stats
71W - 84L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lizchu21
Ah Muzen Cab
Level 92
God Stats
4W - 3L
1,864 SR
Queue Stats
94W - 84L
1,482 Elo+
Solo
Danzaburou
Danzaburou
SmashAdams90
Danzaburou
Level 108
God Stats
14W - 21L
1,463 SR
Queue Stats
134W - 172L
1,423 Elo+
Solo
Atlas
Atlas
Tyrant Forbes
Atlas
Level 146
God Stats
3W - 3L
1,476 SR
Queue Stats
165W - 153L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 4 / 17
12,238
816
10,697
16,160
8,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 3 / 10
13,330
889
18,770
13,387
5,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 24
11,633
776
9,465
19,754
18,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
RobTowns
Medusa
20
16 / 4 / 9
15,731
1,049
27,468
18,493
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
jrock2323
Cu Chulainn
16
2 / 4 / 13
10,548
703
11,611
22,411
19,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
6 / 4 / 7
11,716
781
10,780
22,262
30,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
LanternRunner
Morgan Le Fay
17
2 / 8 / 11
11,289
753
15,037
14,276
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lizchu21
Ah Muzen Cab
16
2 / 8 / 9
10,260
684
12,603
15,417
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
SmashAdams90
Danzaburou
17
1 / 7 / 9
10,173
678
10,772
16,621
5,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 6 / 9
12,245
816
19,862
19,346
20,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
33
Kills
16
18
Deaths
33
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
17
3.13
L
Kumbhakarna
 
Kumbhakarna
6
4
7
2.38
W
10
3
10
5
L
Morgan Le Fay
LanternRunner
Morgan Le Fay
2
8
11
0.94
L
Ah Muzen Cab
Lizchu21
Ah Muzen Cab
2
8
9
0.81
W
1
3
24
4.33
W
Medusa
RobTowns
Medusa
16
4
9
5.13
L
Danzaburou
SmashAdams90
Danzaburou
1
7
9
0.79
L
5
6
9
1.58
W
Cu Chulainn
jrock2323
Cu Chulainn
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,011
Damage
69,054
90,205
Taken
87,922
59,646
Mitigated
66,913
25,284
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,697
1,119
10,059
6,756
16,160
8,650
586
9,381
6,332
41,932
0
L
Kumbhakarna
 
Kumbhakarna
10,780
1,210
1,298
1,440
22,262
30,002
1
4,859
17,197
24,842
0
W
18,770
2,574
0
1,795
13,387
5,012
1,548
5,270
7,912
0
50,595
L
Morgan Le Fay
LanternRunner
Morgan Le Fay
15,037
748
177
1,860
14,276
5,350
52
3,938
10,244
34,291
0
L
Ah Muzen Cab
Lizchu21
Ah Muzen Cab
12,603
3,789
0
3,731
15,417
4,862
1
2,756
12,521
0
43,785
W
9,465
2,495
0
492
19,754
18,137
460
9,739
9,665
31,865
0
W
Medusa
RobTowns
Medusa
27,468
15,202
0
5,570
18,493
8,295
3,695
10,441
7,323
0
67,234
L
Danzaburou
SmashAdams90
Danzaburou
10,772
4,850
0
1,797
16,621
5,985
46
2,520
14,091
0
41,695
L
19,862
5,527
647
2,132
19,346
20,714
0
8,216
10,812
48,992
0
W
Cu Chulainn
jrock2323
Cu Chulainn
11,611
1,806
0
612
22,411
19,552
612
9,644
12,349
5,148
28,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,480
Gold Earned
55,683
394
Minions Killed
307
10
Camps Cleared
6
1,379,531
Distance Traveled
1,176,807
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,238
816
78
5
1
278,092
3
L
Kumbhakarna
11,716
781
28
2
0
277,984
2
W
Thor
13,330
889
89
6
2
275,416
1
L
Morgan Le Fay
11,289
753
67
4
1
181,228
0
L
Ah Muzen Cab
10,260
684
77
5
3
232,960
2
W
Atlas
11,633
776
55
4
1
286,974
0
W
Medusa
15,731
1,049
107
7
2
281,110
0
L
Danzaburou
10,173
678
75
5
0
240,909
1
L
Atlas
12,245
816
60
4
2
243,726
4
W
Cu Chulainn
10,548
703
65
4
4
257,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role