Player Matchup

Xing Tian
Xing Tian
DeepStroker42
Xing Tian
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 121L
1,459 Elo+
Solo
Sol
Sol
SpoofPie
Sol
Level 149
God Stats
23W - 16L
1,625 SR
Queue Stats
576W - 549L
1,716 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zelebane
Tsukuyomi
Level 105
God Stats
30W - 16L
1,793 SR
Queue Stats
319W - 320L
1,630 Elo+
Party 1
Team Averages
Level 112
1,639 SR
1,602 Elo+

VS

Team Averages
Level 77
1,561 SR
1,611 Elo+
Atlas
Atlas
EuroUltras
Atlas
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
ZenLegend
Danzaburou
Level 76
God Stats
12W - 8L
1,684 SR
Queue Stats
315W - 219L
1,689 Elo+
Solo
Ra
Ra
maxencelacroix
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeepStroker42
Xing Tian
10
3 / 1 / 14
7,167
1,024
3,062
8,879
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
14 / 0 / 5
8,204
1,172
11,406
8,877
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Zelebane
Tsukuyomi
11
4 / 1 / 12
6,885
984
8,014
7,691
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
1 / 7 / 1
4,949
707
5,784
11,480
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ZenLegend
Danzaburou
6
0 / 6 / 2
4,712
673
3,062
7,277
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 8 / 2
4,835
691
2,027
6,406
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
1
2
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DeepStroker42
Xing Tian
3
1
14
10
L
Atlas
1
7
1
0.21
W
14
0
5
16.5
W
Tsukuyomi
Zelebane
Tsukuyomi
4
1
12
10
L
Danzaburou
ZenLegend
Danzaburou
0
6
2
0.17
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
10,873
25,447
Taken
25,163
12,646
Mitigated
13,578
12,810
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DeepStroker42
Xing Tian
3,062
612
472
3,199
8,879
6,378
0
3,015
5,608
12,023
0
L
Atlas
5,784
2,139
0
1,374
11,480
8,745
0
5,435
5,734
11,350
0
W
11,406
4,280
0
5,572
8,877
2,956
2,326
2,747
5,882
37,693
0
W
Tsukuyomi
Zelebane
Tsukuyomi
8,014
2,232
411
3,156
7,691
3,312
61
2,578
4,951
0
20,028
L
Danzaburou
ZenLegend
Danzaburou
3,062
782
0
485
7,277
2,779
0
5,612
1,501
0
9,701
L
2,027
947
48
67
6,406
2,054
0
3,421
2,834
7,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
14,496
97
Minions Killed
42
6
Camps Cleared
0
452,929
Distance Traveled
305,162
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,167
1,024
19
3
3
150,135
1
L
Atlas
4,949
707
10
1
0
115,320
2
W
Sol
8,204
1,172
48
7
2
142,128
3
W
Tsukuyomi
6,885
984
30
4
1
160,666
0
L
Danzaburou
4,712
673
13
2
0
95,025
2
L
Ra
4,835
691
19
3
0
94,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role