Player Matchup

Anubis
Anubis
AchluoPh0bia
Anubis
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 65L
987 Elo+
Party 2
Ra
Ra
OutcastPath
Ra
Level 18
God Stats
0W - 1L
1,511 SR
Queue Stats
8W - 23L
1,282 Elo+
Party 2
Horus
Horus
P1NKAMENADiane
Horus
Level 71
God Stats
0W - 3L
1,024 SR
Queue Stats
47W - 40L
1,341 Elo+
Party 2
Team Averages
Level 37
1,345 SR
1,203 Elo+

VS

Team Averages
Level 102
1,374 SR
1,361 Elo+
Merlin
Merlin
LuckyLupus
Merlin
Level 157
God Stats
3W - 4L
1,419 SR
Queue Stats
116W - 125L
1,395 Elo+
Party 1
Atlas
Atlas
SURREAL-BLUNTS
Atlas
Level 25
God Stats
1W - 3L
1,265 SR
Queue Stats
14W - 21L
1,297 Elo+
Party 1
Bastet
Bastet
perciouz
Bastet
Level 124
God Stats
47W - 39L
1,439 SR
Queue Stats
628W - 633L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 11 / 0
11,074
554
7,828
28,389
11,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 9 / 2
10,843
542
7,720
21,290
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 1 / 2
12,733
637
5,723
31,282
38,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LuckyLupus
Merlin
19
10 / 0 / 9
13,996
700
30,557
11,338
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 1 / 15
13,724
686
9,754
9,986
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
perciouz
Bastet
17
8 / 3 / 12
13,315
666
33,352
18,275
7,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
21
21
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
11
0
0.18
W
Merlin
LuckyLupus
Merlin
10
0
9
14.5
L
0
9
2
0.11
L
2
1
2
3
W
3
1
15
10.5
W
Bastet
perciouz
Bastet
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
73,663
80,961
Taken
39,599
57,151
Mitigated
28,273
35,381
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,828
111
28
3,963
28,389
11,047
30
14,197
14,192
28,487
0
W
Merlin
LuckyLupus
Merlin
30,557
459
0
5,179
11,338
5,522
604
4,707
6,631
103,055
0
L
7,720
948
5,488
4,003
21,290
7,972
64
10,417
10,873
38,650
0
L
5,723
2,893
7,736
14,163
31,282
38,132
0
15,760
15,522
0
23,123
W
9,754
2,501
0
2,086
9,986
14,781
320
4,340
5,646
28,790
0
W
Bastet
perciouz
Bastet
33,352
7,142
0
3,834
18,275
7,970
622
7,650
10,625
0
68,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
41,035
169
Minions Killed
236
2
Camps Cleared
11
1,002,351
Distance Traveled
1,112,208
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,074
554
55
3
2
284,964
0
W
Merlin
13,996
700
143
7
3
358,047
0
L
Ra
10,843
542
82
4
0
334,132
3
L
Horus
12,733
637
32
2
0
383,255
3
W
Atlas
13,724
686
34
2
0
329,859
0
W
Bastet
13,315
666
59
3
8
424,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role