Player Matchup

Chaac
Chaac
Diamond II
Glacielwarrior
Chaac
Diamond II
Level 151
God Stats
35W - 14L
1,760 SR
Queue Stats
110W - 83L
2,568 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,760 SR
2,568 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 33
1,935 SR
2,048 MMR
Kali
Kali
Platinum III
DontTouchMyClio
Kali
Platinum III
Level 33
God Stats
4W - 2L
1,935 SR
Queue Stats
9W - 6L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 0
12,943
809
16,405
21,035
20,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
BastetAh Muzen CabUllrAnhurGilgamesh

VS

Bans
SkadiSolOlorunChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
11,039
690
8,262
24,929
20,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
8,262
21,035
Taken
24,929
20,788
Mitigated
20,809
11,673
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,262
3,178
0
7,796
24,929
20,809
0
606
23,031
0
77,192
W
16,405
5,102
0
11,673
21,035
20,788
2,880
655
20,380
0
97,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,943
Gold Earned
11,039
161
Minions Killed
140
8
Camps Cleared
7
308,593
Distance Traveled
322,574
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,039
690
140
9
7
322,574
2
W
Chaac
12,943
809
161
10
8
308,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role