Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alkimius
Bacchus
Level 142
God Stats
3W - 1L
1,691 SR
Queue Stats
52W - 70L
1,416 Elo+
Solo
Chang'e
Chang'e
American_Mola
Chang'e
Level 121
God Stats
246W - 196L
1,680 SR
Queue Stats
369W - 352L
1,654 Elo+
Party 2
Thor
Thor
Decuiron
Thor
Level 87
God Stats
2W - 0L
1,726 SR
Queue Stats
89W - 94L
1,428 Elo+
Party 1
Neith
Neith
Zero_Redemption5
Neith
Level 59
God Stats
2W - 1L
1,766 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 1
Team Averages
Level 108
1,673 SR
1,487 Elo+

VS

Team Averages
Level 119
1,586 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A CHEEZ WRAPPER
Neith
Level 148
God Stats
31W - 52L
1,598 SR
Queue Stats
134W - 161L
1,521 Elo+
Solo
Mercury
Mercury
MegasApollumi
Mercury
Level 137
God Stats
0W - 4L
1,511 SR
Queue Stats
46W - 34L
1,519 Elo+
Solo
Ymir
Ymir
kinillo123
Ymir
Level 98
God Stats
7W - 10L
1,503 SR
Queue Stats
127W - 127L
1,425 Elo+
Solo
Ra
Ra
ma5ter mexican
Ra
Level 117
God Stats
2W - 1L
1,819 SR
Queue Stats
385W - 401L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 0 / 1
4,218
703
2,670
2,170
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Alkimius
Bacchus
5
0 / 0 / 0
3,316
553
477
2,614
1,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
8
3 / 0 / 0
4,952
825
3,263
2,764
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
7
1 / 0 / 0
3,969
662
889
2,800
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,470
578
389
319
86
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
2,631
439
0
0
0
7
0 / 0 / 0
3,841
640
1,074
1,750
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
6
0 / 0 / 0
3,619
603
973
3,667
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 3 / 0
3,375
563
1,250
4,317
1,212
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 0
4,032
672
539
3,366
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
L
Chaac
 
Chaac
0
0
0
0
L
0
0
0
0
W
Bacchus
Alkimius
Bacchus
0
0
0
0
W
Chang'e
3
0
0
3
W
Thor
1
0
0
1
L
Mercury
0
0
0
0
W
0
0
0
0
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,688
Damage
3,836
10,667
Taken
13,100
3,289
Mitigated
3,573
4,841
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,670
540
0
662
2,170
557
0
329
1,759
19,232
0
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,074
241
0
920
1,750
555
248
329
1,421
0
17,865
W
Bacchus
Alkimius
Bacchus
477
37
0
668
2,614
1,263
156
0
2,614
9,020
0
W
Chang'e
3,263
600
0
1,410
2,764
743
0
1,250
1,514
22,591
0
W
Thor
889
299
0
1,968
2,800
640
0
120
2,672
0
16,143
L
Mercury
973
564
0
713
3,667
887
0
1,023
2,573
0
13,769
W
389
0
0
133
319
86
377
0
319
0
10,022
L
1,250
698
133
576
4,317
1,212
0
2,892
1,250
11,850
0
L
539
0
0
944
3,366
919
0
1,696
1,446
22,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
17,498
189
Minions Killed
157
0
Camps Cleared
0
573,420
Distance Traveled
502,341
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,218
703
49
8
0
120,325
4
L
Chaac
2,631
439
0
0
0
0
0
L
Neith
3,841
640
42
7
0
113,908
0
W
Bacchus
3,316
553
18
3
0
111,817
2
W
Chang'e
4,952
825
61
10
0
108,734
2
W
Thor
3,969
662
39
7
0
118,260
1
L
Mercury
3,619
603
31
5
0
143,697
0
W
Neith
3,470
578
22
4
0
114,284
0
L
Ymir
3,375
563
24
4
0
122,579
0
L
Ra
4,032
672
60
10
0
122,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role