Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Noto1990
Zeus
Level 145
God Stats
1W - 0L
1,394 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Discordia
Discordia
Rapt0rPL
Discordia
Level 128
God Stats
6W - 3L
1,650 SR
Queue Stats
396W - 411L
1,466 Elo+
Solo
Bellona
Bellona
angelo19926820
Bellona
Level 16
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
oSecret
Anhur
Level 69
God Stats
3W - 3L
1,269 SR
Queue Stats
328W - 311L
1,507 Elo+
Solo
Team Averages
Level 103
1,425 SR
1,463 Elo+

VS

Team Averages
Level 82
1,537 SR
1,525 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DanDave92
Raijin
Level 124
God Stats
3W - 2L
1,889 SR
Queue Stats
265W - 207L
1,626 Elo+
Party 3
Hera
Hera
Scragg Man
Hera
Level 29
God Stats
1W - 3L
1,245 SR
Queue Stats
183W - 153L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
T ALI3N Z
Cernunnos
Level 29
God Stats
0W - 1L
1,229 SR
Queue Stats
43W - 39L
1,492 Elo+
Party 2
Hercules
Hercules
simplyoblivious
Hercules
Level 105
God Stats
3W - 1L
1,821 SR
Queue Stats
363W - 345L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 5 / 13
8,081
808
7,900
11,933
5,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
18
15 / 2 / 8
10,552
1,055
20,852
8,291
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
Rapt0rPL
Discordia
15
4 / 2 / 16
8,531
853
10,210
6,543
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 9
8,470
847
4,101
11,604
9,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
oSecret
Anhur
14
2 / 2 / 16
8,295
830
7,159
7,812
2,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 6 / 6
7,499
750
7,703
9,786
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
DanDave92
Raijin
16
4 / 3 / 4
8,507
851
13,342
7,482
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 3
7,644
764
4,553
8,817
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
T ALI3N Z
Cernunnos
16
8 / 7 / 3
10,014
1,001
9,739
13,216
6,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
1 / 4 / 7
8,807
881
4,056
17,173
20,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
26
Kills
14
14
Deaths
26
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
5
13
1.5
L
Danzaburou
 
Danzaburou
0
6
6
0.5
L
Raijin
DanDave92
Raijin
4
3
4
2
W
Zeus
15
2
8
9.5
W
Discordia
Rapt0rPL
Discordia
4
2
16
6
L
1
6
3
0.42
L
Cernunnos
T ALI3N Z
Cernunnos
8
7
3
1.36
W
4
3
9
2.83
W
Anhur
oSecret
Anhur
2
2
16
5
L
Hercules
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,222
Damage
39,393
46,183
Taken
56,474
22,169
Mitigated
40,494
18,164
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,900
102
854
2,807
11,933
5,255
505
4,366
7,567
19,132
0
L
Danzaburou
 
Danzaburou
7,703
2,209
398
1,435
9,786
4,937
706
8,071
1,715
0
13,904
L
Raijin
DanDave92
Raijin
13,342
1,148
1,337
1,061
7,482
3,693
1,334
5,243
2,239
25,635
0
W
Zeus
20,852
754
2,288
2,659
8,291
2,831
56
4,398
3,893
34,241
0
W
Discordia
Rapt0rPL
Discordia
10,210
289
1,331
1,359
6,543
2,208
60
2,747
3,796
18,649
0
L
4,553
1,343
621
1,152
8,817
4,927
0
7,427
1,390
12,915
0
L
Cernunnos
T ALI3N Z
Cernunnos
9,739
4,074
1,073
3,012
13,216
6,915
618
9,557
3,659
0
21,889
W
4,101
499
1,275
2,316
11,604
9,496
24
3,585
8,019
0
9,067
W
Anhur
oSecret
Anhur
7,159
2,263
976
2,299
7,812
2,379
947
2,799
5,013
0
16,681
L
Hercules
4,056
621
111
6,001
17,173
20,022
500
8,664
8,509
0
9,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
42,471
111
Minions Killed
96
0
Camps Cleared
0
980,244
Distance Traveled
877,628
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,081
808
24
2
0
174,270
0
L
Danzaburou
7,499
750
11
1
0
146,924
0
L
Raijin
8,507
851
24
2
0
174,309
2
W
Zeus
10,552
1,055
31
3
0
209,930
0
W
Discordia
8,531
853
23
2
0
207,383
3
L
Hera
7,644
764
30
3
0
188,908
0
L
Cernunnos
10,014
1,001
25
3
0
157,707
0
W
Bellona
8,470
847
0
0
0
221,749
1
W
Anhur
8,295
830
33
3
0
166,912
1
L
Hercules
8,807
881
6
1
0
209,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role