Player Matchup

Hou Yi
Hou Yi
Platinum IV
Beefoz
Hou Yi
Platinum IV
Level 148
God Stats
0W - 1L
1,691 SR
Queue Stats
264W - 217L
1,707 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
GreatLeorio
Cabrakan
Platinum III
Level 142
God Stats
0W - 1L
1,800 SR
Queue Stats
266W - 260L
1,638 MMR
Party 1
Sol
Sol
Gold II
Izumishien
Sol
Gold II
Level 148
God Stats
7W - 9L
1,487 SR
Queue Stats
310W - 294L
1,547 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,659 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,582 SR
1,540 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum IV
Voidssh
Olorun
Platinum IV
Level 82
God Stats
3W - 2L
1,659 SR
Queue Stats
36W - 38L
1,756 MMR
Party 2
Chaac
Chaac
Gold V
daniferndz
Chaac
Gold V
Level 69
God Stats
4W - 4L
1,588 SR
Queue Stats
42W - 43L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beefoz
Hou Yi
12
2 / 3 / 1
8,789
628
10,315
9,338
3,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
GreatLeorio
Cabrakan
12
0 / 3 / 3
8,762
626
7,277
14,643
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 2
8,315
594
11,590
11,073
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AchillesThothFenrirBastetGeb

VS

Bans
OdinMedusaGilgameshAh Muzen CabHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 10
8,863
633
6,414
15,992
16,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Voidssh
Olorun
14
5 / 0 / 5
9,711
694
13,868
8,901
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
13
5 / 2 / 4
9,571
684
8,748
14,192
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Hou Yi
Beefoz
Hou Yi
2
3
1
0.83
L
Cabrakan
GreatLeorio
Cabrakan
0
3
3
0.5
L
1
4
2
0.5
W
Olorun
Voidssh
Olorun
5
0
5
7.5
W
Chaac
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
29,030
35,054
Taken
39,085
24,526
Mitigated
31,612
8,818
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,414
253
225
3,501
15,992
16,398
447
6,199
9,793
20,878
0
L
Hou Yi
Beefoz
Hou Yi
10,315
3,852
0
1,005
9,338
3,000
621
4,701
4,381
0
37,674
L
Cabrakan
GreatLeorio
Cabrakan
7,277
844
447
4,150
14,643
17,704
156
8,380
6,012
17,325
0
L
11,590
3,080
0
3,216
11,073
3,822
978
5,901
4,873
42,463
3,697
W
Olorun
Voidssh
Olorun
13,868
6,931
686
4,151
8,901
4,629
1,228
4,577
4,324
55,498
4,771
W
Chaac
8,748
547
272
4,735
14,192
10,585
799
7,485
6,707
0
24,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
28,145
173
Minions Killed
151
6
Camps Cleared
6
766,986
Distance Traveled
793,192
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,863
633
3
0
0
263,239
3
L
Hou Yi
8,789
628
60
4
3
259,155
4
L
Cabrakan
8,762
626
27
2
1
254,083
4
L
Sol
8,315
594
86
6
2
253,748
5
W
Olorun
9,711
694
98
7
5
255,464
4
W
Chaac
9,571
684
50
4
1
274,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role