Player Matchup

Vamana
Vamana
Euphory__
Vamana
Level 18
God Stats
15W - 13L
1,500 SR
Queue Stats
24W - 28L
1,391 Elo+
Party 1
Neith
Neith
HannibalTheHun6
Neith
Level 64
God Stats
1W - 3L
1,432 SR
Queue Stats
312W - 294L
1,503 Elo+
Party 1
Fenrir
Fenrir
Porritaardirudo4
Fenrir
Level 53
God Stats
24W - 28L
1,473 SR
Queue Stats
121W - 138L
1,383 Elo+
Party 1
Anubis
Anubis
cromwell47
Anubis
Level 18
God Stats
3W - 2L
1,547 SR
Queue Stats
19W - 31L
1,305 Elo+
Party 1
Geb
Geb
itramtm698
Geb
Level 86
God Stats
9W - 3L
1,882 SR
Queue Stats
360W - 369L
1,429 Elo+
Party 1
Team Averages
Level 48
1,567 SR
1,402 Elo+

VS

Team Averages
Level 58
1,452 SR
1,505 Elo+
Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Decoy_141
Achilles
Level 46
God Stats
2W - 0L
1,710 SR
Queue Stats
71W - 77L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
Lobster_Lobbie
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,569 Elo+
Party 3
Awilix
Awilix
RaG3_eLjT3g0D
Awilix
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 1L
1,672 Elo+
Party 3
Ymir
Ymir
chelleybum
Ymir
Level 55
God Stats
5W - 4L
1,256 SR
Queue Stats
55W - 56L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Euphory__
Vamana
10
0 / 5 / 0
6,141
384
1,381
9,709
5,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 4 / 0
9,392
587
11,256
9,882
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 3
7,071
442
4,426
11,828
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
cromwell47
Anubis
12
1 / 7 / 4
7,437
465
5,939
12,259
3,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 5 / 4
6,755
422
4,835
15,206
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 3 / 7
9,059
566
9,910
5,494
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Decoy_141
Achilles
15
4 / 1 / 5
9,394
587
10,240
9,312
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 1
9,161
573
3,856
10,251
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 2 / 6
10,727
670
15,017
10,041
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 6
7,981
499
5,454
11,271
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
26
26
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
7
2.5
W
Achilles
Decoy_141
Achilles
4
1
5
6.5
L
Vamana
Euphory__
Vamana
0
5
0
0
L
6
4
0
1.5
W
3
1
1
3.5
L
1
5
3
0.5
W
10
2
6
6.5
W
5
1
6
8
L
Anubis
cromwell47
Anubis
1
7
4
0.43
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
44,477
58,884
Taken
46,369
25,955
Mitigated
22,727
8,373
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,910
325
0
692
5,494
1,549
718
2,013
3,481
51,438
0
W
Achilles
Decoy_141
Achilles
10,240
2,610
0
3,222
9,312
6,517
494
1,447
7,865
0
59,446
L
Vamana
Euphory__
Vamana
1,381
815
0
1,113
9,709
5,441
0
901
8,223
0
21,311
L
11,256
5,456
0
2,804
9,882
2,866
1,144
1,128
8,742
0
61,827
W
3,856
1,626
0
4,360
10,251
3,832
704
922
9,329
0
64,659
L
4,426
628
0
277
11,828
3,708
0
3,511
7,876
0
39,597
W
15,017
7,075
0
4,083
10,041
3,961
0
1,887
8,154
0
78,113
W
5,454
1,512
0
3,019
11,271
6,868
28
4,570
6,701
19,129
0
L
Anubis
cromwell47
Anubis
5,939
440
0
2,456
12,259
3,933
676
4,583
7,189
39,307
0
L
4,835
634
0
1,723
15,206
10,007
0
4,293
10,627
18,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
46,322
344
Minions Killed
496
0
Camps Cleared
0
1,483,750
Distance Traveled
1,596,920
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,059
566
99
6
0
302,675
5
W
Achilles
9,394
587
116
7
0
323,075
4
L
Vamana
6,141
384
46
3
0
287,248
2
L
Neith
9,392
587
119
7
0
268,732
9
W
Hou Yi
9,161
573
128
8
0
291,233
2
L
Fenrir
7,071
442
74
5
0
337,924
0
W
Awilix
10,727
670
127
8
0
352,666
3
W
Ymir
7,981
499
26
2
0
327,271
1
L
Anubis
7,437
465
86
5
0
247,527
0
L
Geb
6,755
422
19
1
0
342,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role