Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PMX423
Chang'e
Level 45
God Stats
1W - 0L
1,594 SR
Queue Stats
6W - 3L
1,710 Elo+
Party 2
Atlas
Atlas
Thebossplayer197
Atlas
Level 129
God Stats
1W - 0L
1,635 SR
Queue Stats
8W - 2L
1,834 Elo+
Party 2
Team Averages
Level 107
1,576 SR
1,681 Elo+

VS

Team Averages
Level 59
1,572 SR
1,565 Elo+
Ah Puch
Ah Puch
Lysdal13
Ah Puch
Level 98
God Stats
5W - 4L
1,648 SR
Queue Stats
119W - 109L
1,513 Elo+
Party 1
Chaac
Chaac
Mudgund
Chaac
Level 18
God Stats
2W - 3L
1,567 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
stabbysab
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 1 / 9
8,193
819
7,864
6,578
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
PMX423
Chang'e
12
3 / 1 / 12
7,760
776
4,440
6,575
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
7 / 1 / 9
8,482
848
5,599
8,065
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lysdal13
Ah Puch
10
1 / 3 / 2
6,570
657
5,098
4,073
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Mudgund
Chaac
10
0 / 5 / 2
5,978
598
4,620
7,579
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
stabbysab
Cliodhna
9
2 / 8 / 1
6,675
668
5,829
9,074
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
9
10.5
L
Ah Puch
Lysdal13
Ah Puch
1
3
2
0.67
L
Chaac
Mudgund
Chaac
0
5
2
0.2
W
Chang'e
PMX423
Chang'e
3
1
12
9
W
7
1
9
11.5
L
Cliodhna
stabbysab
Cliodhna
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
15,547
21,218
Taken
20,726
11,459
Mitigated
8,160
8,717
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,864
3,679
0
1,405
6,578
2,725
1,493
1,231
5,078
0
36,068
L
Ah Puch
Lysdal13
Ah Puch
5,098
51
0
254
4,073
1,234
0
1,905
2,021
26,740
0
L
Chaac
Mudgund
Chaac
4,620
893
0
995
7,579
4,030
0
2,950
4,449
0
14,669
W
Chang'e
PMX423
Chang'e
4,440
383
2,395
3,127
6,575
2,630
669
1,437
4,896
22,943
0
W
5,599
1,429
0
1,790
8,065
6,104
723
1,908
5,654
14,877
0
L
Cliodhna
stabbysab
Cliodhna
5,829
484
0
991
9,074
2,896
0
4,743
4,113
0
12,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
19,223
132
Minions Killed
109
7
Camps Cleared
2
558,349
Distance Traveled
501,871
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,193
819
63
6
6
171,636
4
L
Ah Puch
6,570
657
68
7
1
175,145
4
L
Chaac
5,978
598
22
2
0
181,966
2
W
Chang'e
7,760
776
48
5
1
193,700
3
W
Atlas
8,482
848
21
2
0
193,013
5
L
Cliodhna
6,675
668
19
2
1
144,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role