Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FlavourCats
Bellona
Level 43
God Stats
5W - 0L
2,022 SR
Queue Stats
38W - 9L
1,841 Elo+
Party 1
Chronos
Chronos
LeBrownJames
Chronos
Level 157
God Stats
7W - 5L
1,812 SR
Queue Stats
101W - 48L
1,783 Elo+
Party 1
Medusa
Medusa
SirThomas95
Medusa
Level 90
God Stats
8W - 7L
1,527 SR
Queue Stats
83W - 91L
1,429 Elo+
Solo
Fafnir
Fafnir
birgic
Fafnir
Level 160
God Stats
6W - 3L
1,607 SR
Queue Stats
446W - 204L
1,822 Elo+
Party 1
Team Averages
Level 100
1,694 SR
1,675 Elo+

VS

Team Averages
Level 90
1,558 SR
1,520 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Darija
Persephone
Level 114
God Stats
8W - 4L
1,687 SR
Queue Stats
10W - 8L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
Leonidas2you
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Utopianfr
Freya
Level 29
God Stats
3W - 2L
1,603 SR
Queue Stats
6W - 7L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
12 / 1 / 15
11,209
1,245
17,749
10,911
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
FlavourCats
Bellona
15
8 / 4 / 13
9,892
1,099
9,072
12,384
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
LeBrownJames
Chronos
15
4 / 2 / 20
9,511
1,057
8,686
8,590
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
13
2 / 3 / 9
8,156
906
3,443
6,641
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
birgic
Fafnir
15
6 / 2 / 20
10,118
1,124
7,045
10,141
9,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 5 / 1
8,670
963
9,337
9,158
3,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
13
2 / 4 / 7
7,929
881
8,132
12,633
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Darija
Persephone
13
0 / 5 / 4
6,826
758
3,468
7,782
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Leonidas2you
Ao Kuang
12
2 / 11 / 2
7,403
823
4,388
12,835
4,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Utopianfr
Freya
13
2 / 7 / 4
7,464
829
4,636
9,334
4,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
32
Kills
12
12
Deaths
32
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
12
1
15
19.5
L
Susano
 
Susano
6
5
1
1.3
L
Achilles
 
Achilles
2
4
7
1.38
L
Persephone
Darija
Persephone
0
5
4
0.4
W
Bellona
FlavourCats
Bellona
8
4
13
3.63
W
Chronos
LeBrownJames
Chronos
4
2
20
7
L
Ao Kuang
Leonidas2you
Ao Kuang
2
11
2
0.27
W
Medusa
2
3
9
2.17
L
Freya
Utopianfr
Freya
2
7
4
0.57
W
Fafnir
birgic
Fafnir
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,995
Damage
29,961
48,667
Taken
51,742
28,085
Mitigated
27,040
14,911
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,749
15,711
0
4,436
10,911
3,984
3,879
2,692
7,947
0
45,097
L
Susano
 
Susano
9,337
1,083
0
130
9,158
3,481
0
2,930
6,199
0
22,813
L
Achilles
 
Achilles
8,132
735
0
1,218
12,633
12,352
2
3,636
8,688
5,800
13,353
L
Persephone
Darija
Persephone
3,468
145
0
630
7,782
2,470
0
1,418
6,100
21,440
0
W
Bellona
FlavourCats
Bellona
9,072
2,138
329
2,246
12,384
9,298
748
4,207
8,051
0
21,765
W
Chronos
LeBrownJames
Chronos
8,686
2,523
0
3,147
8,590
3,275
2,501
2,604
5,834
31,314
0
L
Ao Kuang
Leonidas2you
Ao Kuang
4,388
596
0
1,197
12,835
4,623
0
4,960
7,818
8,935
0
W
Medusa
3,443
1,051
0
867
6,641
2,476
620
3,188
3,414
0
27,250
L
Freya
Utopianfr
Freya
4,636
1,454
0
832
9,334
4,114
0
2,786
6,445
15,452
0
W
Fafnir
birgic
Fafnir
7,045
2,268
354
3,532
10,141
9,052
444
2,366
7,490
12,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
38,292
223
Minions Killed
156
10
Camps Cleared
5
959,141
Distance Traveled
833,347
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,209
1,245
68
8
4
208,636
3
L
Susano
8,670
963
42
5
1
179,797
0
L
Achilles
7,929
881
25
3
0
188,110
2
L
Persephone
6,826
758
53
6
1
169,068
3
W
Bellona
9,892
1,099
36
4
2
182,250
2
W
Chronos
9,511
1,057
66
7
3
190,553
3
L
Ao Kuang
7,403
823
9
1
2
147,216
0
W
Medusa
8,156
906
44
5
1
171,904
4
L
Freya
7,464
829
27
3
1
149,156
0
W
Fafnir
10,118
1,124
9
1
0
205,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role