Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HenryEJ
Morgan Le Fay
Level 46
God Stats
5W - 2L
1,388 SR
Queue Stats
370W - 134L
1,812 Elo+
Party 2
Sylvanus
Sylvanus
Kulusaki
Sylvanus
Level 145
God Stats
14W - 8L
1,641 SR
Queue Stats
287W - 271L
1,570 Elo+
Party 2
Hades
Hades
shashenzaisi
Hades
Level 159
God Stats
20W - 10L
1,483 SR
Queue Stats
140W - 134L
1,477 Elo+
Party 2
Bastet
Bastet
衾寒茶暖
Bastet
Level 160
God Stats
10W - 7L
1,579 SR
Queue Stats
1,025W - 822L
1,588 Elo+
Party 2
Team Averages
Level 134
1,518 SR
1,589 Elo+

VS

Team Averages
Level 66
1,613 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
EmerorOWolf
Tsukuyomi
Level 10
God Stats
3W - 1L
1,857 SR
Queue Stats
21W - 24L
1,541 Elo+
Party 1
Anubis
Anubis
MarixGamingof
Anubis
Level 39
God Stats
12W - 12L
1,548 SR
Queue Stats
111W - 138L
1,519 Elo+
Solo
Tyr
Tyr
Tríçky
Tyr
Level 40
God Stats
1W - 1L
1,709 SR
Queue Stats
53W - 47L
1,507 Elo+
Solo
Ymir
Ymir
iHitman_92
Ymir
Level 119
God Stats
22W - 30L
1,474 SR
Queue Stats
426W - 428L
1,498 Elo+
Party 1
Izanami
Izanami
sanity_zapper1
Izanami
Level 124
God Stats
360W - 289L
1,480 SR
Queue Stats
718W - 710L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 1 / 2
6,245
625
7,663
4,605
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HenryEJ
Morgan Le Fay
11
2 / 1 / 7
6,391
639
6,858
4,387
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Kulusaki
Sylvanus
10
3 / 0 / 5
6,326
633
2,855
4,187
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 0
6,628
663
5,656
6,086
3,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
11
4 / 1 / 5
6,292
629
4,410
6,241
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EmerorOWolf
Tsukuyomi
10
1 / 1 / 0
5,737
574
2,892
6,578
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 0
5,554
555
3,881
7,598
3,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,132
513
2,414
7,197
3,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 0
4,707
471
1,272
7,707
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,080
508
1,746
8,279
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
3
3
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
2
4
L
Tsukuyomi
EmerorOWolf
Tsukuyomi
1
1
0
1
W
Morgan Le Fay
HenryEJ
Morgan Le Fay
2
1
7
5.5
W
Sylvanus
Kulusaki
Sylvanus
3
0
5
5.5
L
2
5
0
0.4
L
0
1
0
0
L
0
2
0
0
L
0
4
0
0
W
1
0
0
1
W
Bastet
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
12,205
25,506
Taken
37,359
9,613
Mitigated
13,243
14,512
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,663
4,748
0
1,994
4,605
1,102
962
824
3,781
0
37,866
L
Tsukuyomi
EmerorOWolf
Tsukuyomi
2,892
483
0
2,627
6,578
1,960
0
2,620
3,861
0
30,952
W
Morgan Le Fay
HenryEJ
Morgan Le Fay
6,858
817
0
857
4,387
1,218
0
1,666
2,721
40,842
0
W
Sylvanus
Kulusaki
Sylvanus
2,855
1,336
1,665
2,839
4,187
2,639
0
696
3,491
17,096
0
L
3,881
0
0
1,758
7,598
3,176
222
2,591
4,815
26,384
0
L
2,414
633
0
3,411
7,197
3,777
0
4,860
2,337
0
27,988
L
1,272
190
0
2,379
7,707
2,966
0
3,213
4,360
7,857
0
L
1,746
1,579
0
1,255
8,279
1,364
0
1,612
6,617
0
31,901
W
5,656
698
0
4,128
6,086
3,057
90
0
6,086
41,168
0
W
Bastet
4,410
620
0
3,029
6,241
1,597
0
2,025
4,216
0
29,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
26,210
346
Minions Killed
271
0
Camps Cleared
0
1,023,905
Distance Traveled
1,032,026
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,245
625
74
7
0
190,370
2
L
Tsukuyomi
5,737
574
74
7
0
236,616
5
W
Morgan Le Fay
6,391
639
89
9
0
212,138
1
W
Sylvanus
6,326
633
24
2
0
187,507
2
L
Anubis
5,554
555
54
5
0
179,439
0
L
Tyr
5,132
513
53
5
0
215,127
3
L
Ymir
4,707
471
11
1
0
208,425
3
L
Izanami
5,080
508
79
8
0
192,419
5
W
Hades
6,628
663
103
10
0
195,189
4
W
Bastet
6,292
629
56
6
0
238,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role