Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
fortait
Nemesis
Level 49
God Stats
7W - 7L
1,605 SR
Queue Stats
120W - 137L
1,410 Elo+
Solo
Team Averages
Level 70
1,521 SR
1,482 Elo+

VS

Team Averages
Level 62
1,495 SR
1,406 Elo+
Sol
Sol
Punkclip
Sol
Level 68
God Stats
26W - 13L
1,484 SR
Queue Stats
203W - 228L
1,420 Elo+
Solo
Artemis
Artemis
Toxxi
Artemis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Jing Wei
Jing Wei
bolt3
Jing Wei
Level 106
God Stats
3W - 5L
1,377 SR
Queue Stats
129W - 130L
1,447 Elo+
Solo
Amaterasu
Amaterasu
christianvh
Amaterasu
Level 47
God Stats
15W - 8L
1,613 SR
Queue Stats
94W - 84L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Визуал
Kuzenbo
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 202L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 1
4,881
610
1,784
3,411
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
 
Cerberus
7
0 / 3 / 3
4,233
529
1,954
6,398
2,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
 
Artemis
7
2 / 4 / 0
4,187
523
4,555
4,025
1,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
 
Persephone
1
0 / 0 / 0
2,997
375
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
fortait
Nemesis
8
4 / 1 / 0
4,964
621
3,513
5,800
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,618
702
2,834
3,358
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Toxxi
Artemis
7
0 / 2 / 2
4,387
548
1,008
4,907
1,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
bolt3
Jing Wei
8
3 / 2 / 5
5,366
671
3,095
4,249
1,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
christianvh
Amaterasu
9
1 / 1 / 0
5,409
676
2,281
4,716
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Визуал
Kuzenbo
7
2 / 0 / 5
5,067
633
2,198
5,014
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
9
9
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Artemis
 
Artemis
2
4
0
0.5
L
Persephone
 
Persephone
0
0
0
0
W
3
1
1
3.5
W
Artemis
Toxxi
Artemis
0
2
2
0.5
W
Jing Wei
bolt3
Jing Wei
3
2
5
2.75
W
Amaterasu
christianvh
Amaterasu
1
1
0
1
L
Nemesis
fortait
Nemesis
4
1
0
4
W
Kuzenbo
Визуал
Kuzenbo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
11,416
19,634
Taken
22,244
6,403
Mitigated
8,276
5,491
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,784
307
0
1,330
3,411
918
0
59
3,352
24,671
0
L
Cerberus
 
Cerberus
1,954
615
351
1,487
6,398
2,750
0
1,779
4,619
12,167
0
L
Artemis
 
Artemis
4,555
2,267
0
0
4,025
1,025
0
1,712
2,313
0
14,388
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
2,834
1,068
0
1,866
3,358
791
1,646
237
3,121
30,122
0
W
Artemis
Toxxi
Artemis
1,008
520
129
1,646
4,907
1,133
0
116
4,791
0
14,073
W
Jing Wei
bolt3
Jing Wei
3,095
2,536
0
1,005
4,249
1,027
306
307
3,942
0
19,484
W
Amaterasu
christianvh
Amaterasu
2,281
499
0
1,595
4,716
2,646
0
1,676
3,040
0
23,871
L
Nemesis
fortait
Nemesis
3,513
1,846
0
2,323
5,800
1,710
0
1,482
4,318
0
21,330
W
Kuzenbo
Визуал
Kuzenbo
2,198
978
0
1,760
5,014
2,679
220
1,402
3,612
6,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
25,847
157
Minions Killed
194
0
Camps Cleared
0
644,669
Distance Traveled
759,347
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,881
610
66
8
0
156,435
3
L
Cerberus
4,233
529
19
2
0
159,131
3
L
Artemis
4,187
523
27
3
0
144,118
0
L
Persephone
2,997
375
0
0
0
11,696
0
W
Sol
5,618
702
62
8
0
160,608
2
W
Artemis
4,387
548
33
4
0
131,098
0
W
Jing Wei
5,366
671
26
3
0
157,630
2
W
Amaterasu
5,409
676
60
8
0
162,437
2
L
Nemesis
4,964
621
45
6
0
173,289
2
W
Kuzenbo
5,067
633
13
2
0
147,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role