Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Alienceゞ
Anhur
Level 148
God Stats
1W - 0L
1,703 SR
Queue Stats
84W - 22L
1,833 Elo+
Party 2
Hercules
Hercules
花满堂丶
Hercules
Level 160
God Stats
14W - 6L
1,728 SR
Queue Stats
430W - 176L
1,643 Elo+
Party 2
Team Averages
Level 152
1,644 SR
1,659 Elo+

VS

Team Averages
Level 119
1,699 SR
1,533 Elo+
Agni
Agni
BremboMoon
Agni
Level 148
God Stats
1W - 2L
1,740 SR
Queue Stats
25W - 46L
1,446 Elo+
Party 1
Horus
Horus
TopDeadOne
Horus
Level 85
God Stats
1W - 1L
1,740 SR
Queue Stats
52W - 75L
1,509 Elo+
Party 1
Da Ji
Da Ji
legendarkus
Da Ji
Level 125
God Stats
7W - 8L
1,619 SR
Queue Stats
368W - 339L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 3 / 12
8,265
751
6,870
4,522
3,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
7 / 3 / 9
8,827
802
11,213
9,365
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
花满堂丶
Hercules
13
7 / 3 / 11
9,101
827
14,375
12,329
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,227
657
5,134
9,790
2,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
10
0 / 8 / 7
7,536
685
4,185
14,940
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 5 / 0
9,829
894
13,615
15,078
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
18
Kills
9
9
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
3
12
3.33
W
Anhur
7
3
9
3.83
L
0
5
5
0.5
L
Horus
0
8
7
0.44
L
9
5
0
1.8
W
Hercules
花满堂丶
Hercules
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
22,934
26,216
Taken
39,808
16,012
Mitigated
19,740
6,542
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,870
1,248
0
272
4,522
3,391
72
245
4,037
30,259
0
W
Anhur
11,213
5,208
0
1,808
9,365
3,894
442
2,539
6,527
0
22,967
L
5,134
49
276
1,446
9,790
2,859
120
1,762
7,456
18,557
0
L
Horus
4,185
2,078
2,317
4,858
14,940
8,218
26
4,162
10,106
0
10,343
L
13,615
4,567
0
3,776
15,078
8,663
0
2,756
11,437
0
23,869
W
Hercules
花满堂丶
Hercules
14,375
4,002
0
4,462
12,329
8,727
126
2,523
9,315
2,746
16,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
24,592
101
Minions Killed
61
5
Camps Cleared
4
614,756
Distance Traveled
616,163
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,265
751
54
5
4
200,030
2
W
Anhur
8,827
802
34
3
1
195,284
4
L
Agni
7,227
657
23
2
2
209,346
0
L
Horus
7,536
685
9
1
1
203,648
2
L
Da Ji
9,829
894
29
3
1
203,169
4
W
Hercules
9,101
827
13
1
0
219,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role