Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fonz-O-fonZ
Geb
Level 65
God Stats
3W - 8L
1,468 SR
Queue Stats
135W - 191L
1,342 Elo+
Solo
Scylla
Scylla
HighKingBubbles
Scylla
Level 129
God Stats
9W - 6L
1,551 SR
Queue Stats
248W - 259L
1,390 Elo+
Solo
Da Ji
Da Ji
SaltyOpal
Da Ji
Level 132
God Stats
12W - 7L
1,643 SR
Queue Stats
1,048W - 1,133L
1,452 Elo+
Solo
Chaac
Chaac
SilverLeader135
Chaac
Level 83
God Stats
4W - 3L
1,632 SR
Queue Stats
146W - 144L
1,483 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,433 Elo+

VS

Team Averages
Level 95
1,425 SR
1,458 Elo+
Bellona
Bellona
Iwens91
Bellona
Level 109
God Stats
1W - 0L
1,190 SR
Queue Stats
75W - 67L
1,384 Elo+
Solo
Freya
Freya
USAssassinator
Freya
Level 67
God Stats
2W - 2L
1,383 SR
Queue Stats
208W - 188L
1,398 Elo+
Solo
Xbalanque
Xbalanque
V-_implex
Xbalanque
Level 84
God Stats
9W - 11L
1,359 SR
Queue Stats
341W - 412L
1,409 Elo+
Solo
Geb
Geb
akita41
Geb
Level 95
God Stats
17W - 14L
1,566 SR
Queue Stats
318W - 304L
1,552 Elo+
Party 1
Bastet
Bastet
ice-koneko
Bastet
Level 118
God Stats
26W - 15L
1,625 SR
Queue Stats
418W - 414L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
7 / 8 / 3
10,482
476
13,970
21,017
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 9 / 9
9,738
443
8,509
20,359
23,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 3
9,287
422
7,006
13,490
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
SaltyOpal
Da Ji
16
4 / 4 / 3
10,455
475
9,660
16,537
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 3
10,432
474
17,445
24,773
26,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iwens91
Bellona
17
2 / 6 / 6
10,637
484
6,289
18,306
13,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 3 / 9
12,232
556
13,927
14,523
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
V-_implex
Xbalanque
17
6 / 4 / 12
11,614
528
11,586
15,102
5,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
14
4 / 4 / 12
9,872
449
7,784
19,146
19,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
ice-koneko
Bastet
19
14 / 1 / 12
12,876
585
27,511
15,736
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
18
Kills
32
33
Deaths
18
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
7
8
3
1.06
L
3
9
9
0.83
L
0
8
3
0.19
W
Bellona
Iwens91
Bellona
2
6
6
0.83
L
Da Ji
SaltyOpal
Da Ji
4
4
3
1.38
L
4
4
3
1.38
W
6
3
9
3.5
W
Xbalanque
V-_implex
Xbalanque
6
4
12
3
W
Geb
4
4
12
2.5
W
Bastet
ice-koneko
Bastet
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,590
Damage
67,097
96,176
Taken
82,813
69,515
Mitigated
51,800
21,052
Healing
26,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
13,970
8,714
0
5,325
21,017
7,311
722
2,308
18,709
0
78,099
L
8,509
120
0
3,067
20,359
23,440
332
4,510
15,849
34,186
0
L
7,006
123
0
828
13,490
4,325
0
4,095
9,395
50,423
0
W
Bellona
Iwens91
Bellona
6,289
2,247
166
5,040
18,306
13,968
973
1,595
16,667
0
62,314
L
Da Ji
SaltyOpal
Da Ji
9,660
1,283
0
1,397
16,537
8,118
0
2,615
13,922
0
71,983
L
17,445
1,862
0
10,435
24,773
26,321
284
8,183
16,590
155
66,906
W
13,927
4,455
0
4,042
14,523
6,884
520
4,119
10,102
91,358
0
W
Xbalanque
V-_implex
Xbalanque
11,586
7,655
0
4,290
15,102
5,353
2,864
3,086
11,990
0
65,655
W
Geb
7,784
808
353
2,350
19,146
19,301
440
4,146
14,852
26,655
0
W
Bastet
ice-koneko
Bastet
27,511
8,118
0
9,771
15,736
6,294
1,874
2,259
13,457
0
88,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
57,231
491
Minions Killed
468
0
Camps Cleared
0
1,984,784
Distance Traveled
2,220,100
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,482
476
110
5
0
378,954
2
L
Geb
9,738
443
50
2
0
372,919
1
L
Scylla
9,287
422
108
5
0
406,216
1
W
Bellona
10,637
484
99
5
0
444,977
3
L
Da Ji
10,455
475
116
5
0
450,496
2
L
Chaac
10,432
474
107
5
0
376,199
3
W
Freya
12,232
556
147
7
0
401,838
1
W
Xbalanque
11,614
528
94
4
0
393,108
1
W
Geb
9,872
449
21
1
0
437,499
9
W
Bastet
12,876
585
107
5
0
542,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role