Player Matchup

Hercules
Hercules
RedPioneers
Hercules
Level 61
God Stats
10W - 16L
1,417 SR
Queue Stats
250W - 252L
1,405 Elo+
Party 1
Anubis
Anubis
RuneBP07
Anubis
Level 78
God Stats
51W - 49L
1,479 SR
Queue Stats
155W - 159L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
genarofc
Danzaburou
Level 109
God Stats
2W - 1L
1,635 SR
Queue Stats
97W - 115L
1,423 Elo+
Solo
Team Averages
Level 83
1,510 SR
1,405 Elo+

VS

Team Averages
Level 92
1,457 SR
1,445 Elo+
Ullr
Ullr
 
Ullr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Nod schlecki
Eset
Level 118
God Stats
22W - 33L
1,514 SR
Queue Stats
670W - 764L
1,426 Elo+
Solo
Sobek
Sobek
x_NeKross_x
Sobek
Level 44
God Stats
1W - 1L
1,356 SR
Queue Stats
25W - 27L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RedPioneers
Hercules
15
4 / 6 / 9
10,984
687
9,675
24,769
24,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
RuneBP07
Anubis
16
4 / 5 / 11
11,987
749
16,843
12,092
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
genarofc
Danzaburou
17
8 / 8 / 6
13,514
845
20,091
16,790
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
16 / 5 / 3
12,996
812
25,416
19,310
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 11
10,436
652
15,058
12,906
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 13
10,279
642
4,558
23,297
30,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
16
Kills
19
19
Deaths
16
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
16
5
3
3.5
L
3
6
11
1.42
W
Hercules
RedPioneers
Hercules
4
6
9
1.42
W
Anubis
RuneBP07
Anubis
4
5
11
1.9
W
Danzaburou
genarofc
Danzaburou
8
8
6
1.38
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
45,032
53,651
Taken
55,513
34,128
Mitigated
43,463
19,852
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
25,416
7,245
0
780
19,310
8,549
922
4,670
14,640
0
51,009
L
15,058
1,539
2,102
1,446
12,906
4,165
809
3,255
9,651
35,927
0
W
Hercules
RedPioneers
Hercules
9,675
2,245
786
9,353
24,769
24,053
650
10,768
13,405
0
23,607
W
Anubis
RuneBP07
Anubis
16,843
276
691
5,132
12,092
4,656
245
4,551
7,383
54,793
0
W
Danzaburou
genarofc
Danzaburou
20,091
5,786
0
3,890
16,790
5,419
1,500
3,711
12,799
0
60,923
L
4,558
581
0
2,276
23,297
30,749
403
9,087
14,210
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
33,711
183
Minions Killed
155
9
Camps Cleared
5
837,843
Distance Traveled
830,308
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,996
812
76
5
3
277,536
0
L
Eset
10,436
652
64
4
2
261,506
5
W
Hercules
10,984
687
34
2
1
298,518
1
W
Anubis
11,987
749
70
4
5
269,126
1
W
Danzaburou
13,514
845
79
5
3
270,199
4
L
Sobek
10,279
642
15
1
0
291,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role