Player Matchup

Vamana
Vamana
ClassicZ7904
Vamana
Level 52
God Stats
14W - 30L
1,465 SR
Queue Stats
31W - 76L
1,254 Elo+
Party 1
Pele
Pele
leaves12
Pele
Level 78
God Stats
23W - 31L
1,376 SR
Queue Stats
71W - 112L
1,297 Elo+
Party 1
Neith
Neith
swisherrrrs
Neith
Level 97
God Stats
1W - 1L
1,696 SR
Queue Stats
9W - 28L
1,251 Elo+
Party 1
Team Averages
Level 76
1,513 SR
1,267 Elo+

VS

Team Averages
Level 112
1,425 SR
1,468 Elo+
Merlin
Merlin
LegendPrime
Merlin
Level 143
God Stats
11W - 15L
1,450 SR
Queue Stats
242W - 240L
1,476 Elo+
Solo
Medusa
Medusa
TheV1per3133
Medusa
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 40L
1,461 Elo+
Party 2
Tyr
Tyr
hcagamer
Tyr
Level 129
God Stats
3W - 8L
1,327 SR
Queue Stats
41W - 42L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 6 / 1
8,578
536
2,972
17,802
11,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
12
1 / 6 / 0
9,073
567
4,114
8,839
2,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 6 / 1
9,437
590
6,499
9,503
2,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 12
11,118
695
10,868
4,889
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
8 / 1 / 8
11,363
710
9,797
10,821
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 10
11,266
704
11,181
12,076
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
18
18
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
6
1
0.08
W
Merlin
3
0
12
9
W
Medusa
8
1
8
12
W
7
1
10
12
L
Pele
1
6
0
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,585
Damage
31,846
36,144
Taken
27,786
16,324
Mitigated
14,941
3,919
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,972
1,368
139
3,000
17,802
11,537
0
6,420
11,172
0
20,116
W
Merlin
10,868
418
0
1,869
4,889
1,708
1,009
206
4,683
60,972
0
W
Medusa
9,797
3,533
0
2,700
10,821
5,097
746
232
10,589
0
59,050
W
11,181
1,237
0
3,020
12,076
8,136
598
162
11,914
0
23,509
L
Pele
4,114
736
0
396
8,839
2,170
0
2,825
5,899
0
24,608
L
6,499
1,353
0
384
9,503
2,617
0
1,810
7,446
0
25,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
33,747
134
Minions Killed
226
3
Camps Cleared
11
846,780
Distance Traveled
875,813
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,578
536
36
2
0
282,950
0
W
Merlin
11,118
695
122
8
5
278,159
1
W
Medusa
11,363
710
68
4
4
311,274
3
W
Tyr
11,266
704
36
2
2
286,380
4
L
Pele
9,073
567
48
3
2
310,329
2
L
Neith
9,437
590
50
3
1
253,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role