Player Matchup

Nu Wa
Nu Wa
BloodlyHell420
Nu Wa
Level 18
God Stats
1W - 7L
1,313 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 1
Cupid
Cupid
BrawlBarrion
Cupid
Level 39
God Stats
2W - 2L
1,551 SR
Queue Stats
39W - 53L
1,259 Elo+
Party 1
Ra
Ra
Frankster420
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 1
Team Averages
Level 22
1,455 SR
1,231 Elo+

VS

Team Averages
Level 79
1,456 SR
1,473 Elo+
Hou Yi
Hou Yi
ItsYungBucks
Hou Yi
Level 67
God Stats
1W - 1L
1,253 SR
Queue Stats
73W - 65L
1,424 Elo+
Party 2
Ra
Ra
PsychoticWolf824
Ra
Level 146
God Stats
2W - 2L
1,540 SR
Queue Stats
49W - 31L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
gomu-D-law
Danzaburou
Level 23
God Stats
12W - 9L
1,574 SR
Queue Stats
21W - 15L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,626
663
6,185
6,523
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 5 / 2
6,666
667
2,666
10,250
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 1
6,241
624
4,210
6,655
2,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 2 / 6
7,232
723
5,537
5,998
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 8
8,255
826
10,559
7,593
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
gomu-D-law
Danzaburou
13
6 / 1 / 7
8,418
842
3,979
5,690
2,169
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
5
2
0.4
L
1
6
1
0.25
W
Hou Yi
2
2
6
2.5
W
6
0
8
10
W
Danzaburou
gomu-D-law
Danzaburou
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,061
Damage
20,075
23,428
Taken
19,281
8,878
Mitigated
7,254
3,692
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,185
2,315
0
660
6,523
2,402
0
2,095
4,180
18,165
0
L
2,666
1,714
345
1,455
10,250
4,212
0
4,255
5,687
0
12,451
L
4,210
378
562
670
6,655
2,264
0
3,702
2,715
12,272
0
W
Hou Yi
5,537
1,282
0
106
5,998
1,843
104
2,203
3,795
0
16,830
W
10,559
54
1,888
3,886
7,593
3,242
453
5,777
1,816
27,345
0
W
Danzaburou
gomu-D-law
Danzaburou
3,979
227
360
1,708
5,690
2,169
1,328
3,061
2,629
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,533
Gold Earned
23,905
66
Minions Killed
136
3
Camps Cleared
6
481,964
Distance Traveled
540,037
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,626
663
21
2
0
165,548
2
L
Cupid
6,666
667
21
2
1
165,713
4
L
Ra
6,241
624
24
2
2
150,703
0
W
Hou Yi
7,232
723
29
3
1
169,297
0
W
Ra
8,255
826
52
5
3
183,890
0
W
Danzaburou
8,418
842
55
6
2
186,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role