Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
NexoLive
Yemoja
Level 20
God Stats
3W - 0L
1,837 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 1
Scylla
Scylla
PaipNiu
Scylla
Level 132
God Stats
3W - 0L
1,512 SR
Queue Stats
167W - 169L
1,469 Elo+
Solo
Arachne
Arachne
ketchupem
Arachne
Level 126
God Stats
5W - 1L
1,489 SR
Queue Stats
59W - 51L
1,533 Elo+
Party 1
Mulan
Mulan
skengyute
Mulan
Level 57
God Stats
18W - 9L
1,721 SR
Queue Stats
253W - 226L
1,547 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,483 Elo+

VS

Team Averages
Level 51
1,564 SR
1,547 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AgniAkella
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,566 Elo+
Solo
Rama
Rama
Blublopblop
Rama
Level 42
God Stats
4W - 2L
1,983 SR
Queue Stats
100W - 58L
1,674 Elo+
Solo
Pele
Pele
ClimaxZA
Pele
Level 28
God Stats
1W - 3L
1,299 SR
Queue Stats
60W - 57L
1,512 Elo+
Party 2
Odin
Odin
Trashp4nda
Odin
Level 54
God Stats
0W - 1L
1,539 SR
Queue Stats
68W - 68L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 4
5,100
567
4,120
4,810
1,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
NexoLive
Yemoja
8
0 / 0 / 7
5,321
591
1,493
4,143
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
PaipNiu
Scylla
11
2 / 0 / 3
6,355
706
2,648
1,982
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
ketchupem
Arachne
10
9 / 0 / 2
6,427
714
7,784
5,901
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
skengyute
Mulan
10
3 / 0 / 1
6,363
707
3,475
4,023
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 0
4,518
502
3,082
6,584
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 0
4,132
459
1,310
4,246
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 4 / 0
4,679
520
3,060
6,551
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
6
0 / 2 / 0
4,227
470
803
4,338
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 3 / 0
3,900
433
638
4,594
1,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
1
1
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
4
4
L
Cthulhu
 
Cthulhu
0
3
0
0
L
0
4
0
0
L
1
4
0
0.25
L
Pele
0
2
0
0
W
Yemoja
NexoLive
Yemoja
0
0
7
3.5
W
Scylla
PaipNiu
Scylla
2
0
3
3.5
L
0
3
0
0
W
Arachne
ketchupem
Arachne
9
0
2
10
W
Mulan
skengyute
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
8,893
20,859
Taken
26,313
7,963
Mitigated
8,622
9,924
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,120
2,155
0
2,305
4,810
1,290
718
1,463
3,347
0
24,780
L
Cthulhu
 
Cthulhu
3,082
252
69
584
6,584
2,825
0
986
5,598
13,456
0
L
1,310
284
33
671
4,246
1,436
0
2,141
1,915
13,049
0
L
3,060
2,323
0
1,951
6,551
1,441
0
454
6,097
0
30,676
L
Pele
803
154
0
1,394
4,338
1,070
0
344
3,968
0
15,147
W
Yemoja
NexoLive
Yemoja
1,493
688
363
1,279
4,143
1,867
310
1,513
2,630
7,677
0
W
Scylla
PaipNiu
Scylla
2,648
141
0
500
1,982
579
275
570
1,412
34,732
0
L
638
99
0
1,602
4,594
1,850
0
0
4,309
0
9,528
W
Arachne
ketchupem
Arachne
7,784
4,969
0
3,620
5,901
2,235
13
770
5,131
0
35,874
W
Mulan
skengyute
Mulan
3,475
528
0
1,857
4,023
1,992
0
76
3,766
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
21,456
275
Minions Killed
185
0
Camps Cleared
0
927,323
Distance Traveled
752,467
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,100
567
49
5
0
163,916
3
L
Cthulhu
4,518
502
15
2
0
173,156
2
L
Ra
4,132
459
22
2
0
155,350
0
L
Rama
4,679
520
78
9
0
154,013
3
L
Pele
4,227
470
50
6
0
138,592
3
W
Yemoja
5,321
591
15
2
0
176,911
1
W
Scylla
6,355
706
81
9
0
171,203
2
L
Odin
3,900
433
20
2
0
131,356
1
W
Arachne
6,427
714
61
7
0
225,592
3
W
Mulan
6,363
707
69
8
0
189,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role