Player Matchup

Cthulhu
Cthulhu
EaT_tHiS304
Cthulhu
Level 105
God Stats
90W - 111L
1,493 SR
Queue Stats
1,020W - 1,225L
1,392 Elo+
Solo
Fenrir
Fenrir
TriggeredAu
Fenrir
Level 65
God Stats
9W - 11L
1,450 SR
Queue Stats
65W - 90L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
adhesive-seven7
Baron Samedi
Level 68
God Stats
17W - 20L
1,279 SR
Queue Stats
417W - 511L
1,415 Elo+
Solo
Team Averages
Level 79
1,407 SR
1,398 Elo+

VS

Team Averages
Level 96
1,571 SR
1,445 Elo+
Aphrodite
Aphrodite
Kirito_x500
Aphrodite
Level 122
God Stats
3W - 0L
1,627 SR
Queue Stats
71W - 90L
1,513 Elo+
Solo
Loki
Loki
Ssuh Dude
Loki
Level 125
God Stats
20W - 21L
1,536 SR
Queue Stats
372W - 386L
1,446 Elo+
Party 1
Yemoja
Yemoja
frankinstiensnf
Yemoja
Level 41
God Stats
37W - 21L
1,548 SR
Queue Stats
101W - 111L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EaT_tHiS304
Cthulhu
10
0 / 1 / 3
6,721
672
5,390
9,527
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
9
1 / 2 / 1
6,160
616
2,229
8,718
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
adhesive-seven7
Baron Samedi
10
3 / 3 / 0
6,863
686
7,357
7,056
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kirito_x500
Aphrodite
11
0 / 1 / 6
6,506
651
4,953
5,093
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
5 / 1 / 1
7,322
732
8,088
4,619
1,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 4
6,568
657
4,413
7,689
3,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
6
6
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EaT_tHiS304
Cthulhu
0
1
3
1.5
W
Aphrodite
Kirito_x500
Aphrodite
0
1
6
3
W
Loki
5
1
1
5.5
L
Fenrir
1
2
1
0.75
L
Baron Samedi
adhesive-seven7
Baron Samedi
3
3
0
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
17,454
25,301
Taken
17,401
14,327
Mitigated
7,553
9,574
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EaT_tHiS304
Cthulhu
5,390
288
567
3,800
9,527
7,562
0
3,870
5,657
17,131
0
W
Aphrodite
Kirito_x500
Aphrodite
4,953
456
3,865
3,555
5,093
2,300
0
4,083
912
17,162
0
W
Loki
8,088
1,601
0
616
4,619
1,445
0
1,891
2,603
0
25,011
L
Fenrir
2,229
299
0
1,608
8,718
4,034
0
3,011
5,707
0
7,853
L
Baron Samedi
adhesive-seven7
Baron Samedi
7,357
415
1,275
2,324
7,056
2,731
0
3,265
3,791
25,093
0
W
4,413
686
399
1,475
7,689
3,808
0
6,794
895
17,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
20,396
101
Minions Killed
99
3
Camps Cleared
5
465,025
Distance Traveled
551,096
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,721
672
27
3
1
175,118
2
W
Aphrodite
6,506
651
34
3
2
178,515
1
W
Loki
7,322
732
31
3
1
204,206
2
L
Fenrir
6,160
616
18
2
1
160,730
1
L
Baron Samedi
6,863
686
56
6
1
129,177
2
W
Yemoja
6,568
657
34
3
2
168,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role