Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Râssilon
Sobek
Level 156
God Stats
2W - 0L
1,797 SR
Queue Stats
219W - 67L
1,839 Elo+
Party 1
Team Averages
Level 141
1,599 SR
1,613 Elo+

VS

Team Averages
Level 126
1,604 SR
1,572 Elo+
Ganesha
Ganesha
Fansimp
Ganesha
Level 105
God Stats
27W - 13L
1,664 SR
Queue Stats
461W - 321L
1,658 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Junglér
Tsukuyomi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo
Poseidon
Poseidon
werpx
Poseidon
Level 120
God Stats
18W - 14L
1,648 SR
Queue Stats
523W - 360L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 2 / 3
9,629
741
13,376
9,883
3,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
 
Zhong Kui
12
3 / 2 / 4
8,958
689
5,917
8,664
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Râssilon
Sobek
14
1 / 2 / 8
9,128
702
8,880
18,070
17,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fansimp
Ganesha
12
0 / 2 / 6
8,836
680
6,658
15,194
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Junglér
Tsukuyomi
9
0 / 3 / 5
7,421
571
5,964
5,802
2,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
werpx
Poseidon
14
6 / 4 / 0
9,704
746
12,133
10,148
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
6
6
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
3
3.25
W
Zhong Kui
 
Zhong Kui
3
2
4
2.5
L
Ganesha
Fansimp
Ganesha
0
2
6
1.5
L
Tsukuyomi
Junglér
Tsukuyomi
0
3
5
0.83
W
Sobek
Râssilon
Sobek
1
2
8
2.5
L
Poseidon
werpx
Poseidon
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
24,755
36,617
Taken
31,144
25,482
Mitigated
24,251
12,150
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,376
6,872
0
3,309
9,883
3,148
1,897
4,882
4,806
0
52,728
W
Zhong Kui
 
Zhong Kui
5,917
865
0
1,813
8,664
5,221
528
5,357
2,998
29,420
0
L
Ganesha
Fansimp
Ganesha
6,658
712
0
3,661
15,194
18,122
0
6,332
8,862
22,331
0
L
Tsukuyomi
Junglér
Tsukuyomi
5,964
1,749
0
349
5,802
2,137
0
2,655
3,147
0
12,055
W
Sobek
Râssilon
Sobek
8,880
368
1,039
5,989
18,070
17,113
330
8,137
9,391
24,474
0
L
Poseidon
werpx
Poseidon
12,133
2,579
0
647
10,148
3,992
0
5,832
4,316
42,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
25,961
163
Minions Killed
129
8
Camps Cleared
2
645,839
Distance Traveled
627,470
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,629
741
85
7
5
222,642
2
W
Zhong Kui
8,958
689
56
4
3
171,868
1
L
Ganesha
8,836
680
6
0
0
259,027
4
L
Tsukuyomi
7,421
571
20
2
0
130,056
2
W
Sobek
9,128
702
22
2
0
251,329
4
L
Poseidon
9,704
746
103
8
2
238,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role