Player Matchup

Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
JoskillerCZ
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,789 Elo+
Party 2
Geb
Geb
Jujulka
Geb
Level 68
God Stats
2W - 2L
1,361 SR
Queue Stats
48W - 51L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Madeinham
Aphrodite
Level 124
God Stats
62W - 56L
1,533 SR
Queue Stats
433W - 408L
1,509 Elo+
Solo
Neith
Neith
N0CTAWBUL0
Neith
Level 41
God Stats
3W - 2L
1,776 SR
Queue Stats
61W - 32L
1,640 Elo+
Solo
Team Averages
Level 87
1,534 SR
1,582 Elo+

VS

Team Averages
Level 51
1,489 SR
1,484 Elo+
Anubis
Anubis
Izmailo
Anubis
Level 89
God Stats
3W - 4L
1,718 SR
Queue Stats
46W - 42L
1,547 Elo+
Party 1
Nox
Nox
Oskita94
Nox
Level 124
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 3L
1,439 Elo+
Solo
Ravana
Ravana
ShadowMo0oN
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,449 Elo+
Solo
Danzaburou
Danzaburou
TGMastery
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,493 Elo+
Party 1
Horus
Horus
iFurryIrby
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 0 / 13
10,742
1,074
13,049
6,767
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
JoskillerCZ
Bakasura
16
5 / 4 / 7
10,078
1,008
8,786
9,979
3,438
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
17
3 / 1 / 13
10,469
1,047
8,642
9,237
10,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Madeinham
Aphrodite
16
0 / 0 / 10
9,234
923
2,967
3,414
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
9 / 0 / 7
11,831
1,183
21,102
6,456
2,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

269

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Izmailo
Anubis
15
2 / 3 / 1
9,504
950
8,756
8,486
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 2
9,041
904
7,881
8,991
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
15
0 / 6 / 2
8,805
881
3,101
13,031
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TGMastery
Danzaburou
15
2 / 6 / 2
9,761
976
8,228
12,652
5,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
0 / 3 / 4
9,192
919
4,104
15,548
16,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
21
Kills
5
5
Deaths
21
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
13
10.5
L
Anubis
Izmailo
Anubis
2
3
1
0.83
W
Bakasura
JoskillerCZ
Bakasura
5
4
7
2.13
W
Geb
3
1
13
9.5
W
Aphrodite
Madeinham
Aphrodite
0
0
10
5
W
Neith
9
0
7
12.5
L
1
3
2
0.67
L
Ravana
0
6
2
0.17
L
Danzaburou
TGMastery
Danzaburou
2
6
2
0.5
L
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
32,070
35,853
Taken
58,708
20,598
Mitigated
37,542
15,164
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,049
1,452
215
961
6,767
2,029
0
3,278
3,489
40,681
0
L
Anubis
Izmailo
Anubis
8,756
252
0
1,951
8,486
4,401
0
2,786
5,600
34,262
0
W
Bakasura
JoskillerCZ
Bakasura
8,786
5,591
0
1,855
9,979
3,438
0
4,425
5,554
0
15,774
W
Geb
8,642
738
0
0
9,237
10,596
0
4,578
4,659
15,822
0
W
Aphrodite
Madeinham
Aphrodite
2,967
128
7,129
2,280
3,414
1,846
0
1,168
2,246
13,925
0
W
Neith
21,102
11,909
0
2,724
6,456
2,689
0
3,188
3,268
0
49,244
L
7,881
762
0
454
8,991
4,162
0
4,224
4,573
23,808
0
L
Ravana
3,101
740
0
897
13,031
6,655
0
5,700
7,249
0
19,268
L
Danzaburou
TGMastery
Danzaburou
8,228
3,053
0
1,547
12,652
5,382
0
5,631
6,396
0
36,528
L
Horus
4,104
1,973
758
2,436
15,548
16,942
0
5,533
9,090
0
7,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,354
Gold Earned
46,303
220
Minions Killed
199
9
Camps Cleared
8
1,099,561
Distance Traveled
1,032,413
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,742
1,074
71
7
2
197,309
1
L
Anubis
9,504
950
62
6
3
201,855
0
W
Bakasura
10,078
1,008
27
3
5
235,755
2
W
Geb
10,469
1,047
11
1
1
214,733
3
W
Aphrodite
9,234
923
26
3
1
258,766
4
W
Neith
11,831
1,183
85
9
0
192,998
2
L
Nox
9,041
904
34
3
1
195,627
0
L
Ravana
8,805
881
38
4
3
215,545
2
L
Danzaburou
9,761
976
58
6
1
199,464
1
L
Horus
9,192
919
7
1
0
219,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role