Player Matchup

Atlas
Atlas
Costilla_Solemne
Atlas
Level 127
God Stats
10W - 11L
1,629 SR
Queue Stats
677W - 645L
1,547 Elo+
Solo
Skadi
Skadi
EvilMonkeyz
Skadi
Level 126
God Stats
0W - 1L
1,455 SR
Queue Stats
382W - 374L
1,566 Elo+
Solo
Loki
Loki
LEEEEBROOOOOONNN
Loki
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 75L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
NicoVillan20
Sylvanus
Level 148
God Stats
11W - 19L
1,475 SR
Queue Stats
329W - 353L
1,497 Elo+
Solo
Vulcan
Vulcan
Poneyguy
Vulcan
Level 129
God Stats
0W - 5L
1,592 SR
Queue Stats
111W - 96L
1,549 Elo+
Party 2
Team Averages
Level 134
1,530 SR
1,552 Elo+

VS

Team Averages
Level 116
1,706 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IMMTGV
Anubis
Level 66
God Stats
4W - 5L
1,670 SR
Queue Stats
25W - 40L
1,340 Elo+
Party 1
Zhong Kui
Zhong Kui
JsnMdn
Zhong Kui
Level 151
God Stats
1W - 0L
1,795 SR
Queue Stats
37W - 46L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
SEBRAM51
Gilgamesh
Level 84
God Stats
52W - 36L
1,698 SR
Queue Stats
214W - 186L
1,595 Elo+
Solo
Aphrodite
Aphrodite
chrrybvby
Aphrodite
Level 139
God Stats
3W - 0L
1,867 SR
Queue Stats
145W - 142L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,745
479
3,854
6,621
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 1
5,629
469
3,537
6,504
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 0
7,361
613
7,802
8,026
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
NicoVillan20
Sylvanus
9
1 / 4 / 1
5,221
435
5,328
9,162
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Poneyguy
Vulcan
10
0 / 5 / 1
5,858
488
4,917
6,486
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 1 / 2
7,478
623
8,330
8,586
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
IMMTGV
Anubis
13
6 / 2 / 1
7,880
657
7,018
9,126
3,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
JsnMdn
Zhong Kui
12
1 / 1 / 2
7,069
589
3,608
6,366
4,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
SEBRAM51
Gilgamesh
12
5 / 2 / 5
7,190
599
5,592
9,515
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
chrrybvby
Aphrodite
11
1 / 1 / 8
6,804
567
2,237
4,904
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
19
19
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
2
7
L
0
4
1
0.13
L
0
4
1
0.13
W
Anubis
IMMTGV
Anubis
6
2
1
3.25
W
Zhong Kui
JsnMdn
Zhong Kui
1
1
2
2
L
6
2
0
3
L
Sylvanus
NicoVillan20
Sylvanus
1
4
1
0.38
L
Vulcan
Poneyguy
Vulcan
0
5
1
0.1
W
Gilgamesh
SEBRAM51
Gilgamesh
5
2
5
3.75
W
Aphrodite
chrrybvby
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
26,785
36,799
Taken
38,497
10,307
Mitigated
16,617
6,290
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,330
4,137
0
3,075
8,586
2,465
144
2,106
6,480
0
48,168
L
3,854
816
0
701
6,621
2,291
440
2,826
3,795
25,219
0
L
3,537
1,314
0
1,213
6,504
759
56
350
6,154
0
32,278
W
Anubis
IMMTGV
Anubis
7,018
375
0
5,500
9,126
3,952
0
3,952
4,878
43,456
0
W
Zhong Kui
JsnMdn
Zhong Kui
3,608
654
0
3,823
6,366
4,384
399
2,756
3,224
39,929
0
L
7,802
2,570
0
1,687
8,026
2,594
0
2,229
5,797
0
46,447
L
Sylvanus
NicoVillan20
Sylvanus
5,328
1,461
234
1,945
9,162
3,036
87
3,028
6,134
17,209
7,268
L
Vulcan
Poneyguy
Vulcan
4,917
692
0
510
6,486
1,627
0
4,430
2,056
35,064
0
W
Gilgamesh
SEBRAM51
Gilgamesh
5,592
1,510
0
812
9,515
3,506
0
2,341
7,100
0
42,273
W
Aphrodite
chrrybvby
Aphrodite
2,237
705
2,595
3,274
4,904
2,310
135
1,801
3,059
22,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
36,421
306
Minions Killed
402
0
Camps Cleared
0
1,113,173
Distance Traveled
1,175,492
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,478
623
88
7
0
220,494
5
L
Atlas
5,745
479
53
4
0
215,189
4
L
Skadi
5,629
469
64
5
0
223,323
3
W
Anubis
7,880
657
97
8
0
216,270
2
W
Zhong Kui
7,069
589
100
8
0
213,861
8
L
Loki
7,361
613
74
6
0
250,981
3
L
Sylvanus
5,221
435
48
4
0
193,372
0
L
Vulcan
5,858
488
67
6
0
230,308
5
W
Gilgamesh
7,190
599
72
6
0
271,172
0
W
Aphrodite
6,804
567
45
4
0
253,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role