Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DamianDivial21
Eset
Level 126
God Stats
3W - 2L
1,496 SR
Queue Stats
227W - 255L
1,529 Elo+
Solo
Discordia
Discordia
Langelykke8822
Discordia
Level 97
God Stats
2W - 2L
1,682 SR
Queue Stats
96W - 118L
1,413 Elo+
Solo
Aphrodite
Aphrodite
Prongs
Aphrodite
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 84L
1,423 Elo+
Solo
Artemis
Artemis
TheRiceWorker
Artemis
Level 97
God Stats
2W - 0L
1,602 SR
Queue Stats
23W - 13L
1,464 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,466 Elo+

VS

Team Averages
Level 93
1,521 SR
1,433 Elo+
Sol
Sol
Dr_Toboggan427
Sol
Level 99
God Stats
2W - 6L
1,459 SR
Queue Stats
269W - 297L
1,455 Elo+
Solo
Sobek
Sobek
RockKendor
Sobek
Level 60
God Stats
1W - 1L
1,704 SR
Queue Stats
75W - 74L
1,419 Elo+
Solo
Hel
Hel
SavvyGiraffe342
Hel
Level 81
God Stats
6W - 3L
1,369 SR
Queue Stats
250W - 264L
1,430 Elo+
Solo
Anubis
Anubis
TMC331
Anubis
Level 67
God Stats
8W - 11L
1,471 SR
Queue Stats
526W - 556L
1,465 Elo+
Solo
Hades
Hades
surehotnative
Hades
Level 157
God Stats
13W - 9L
1,603 SR
Queue Stats
678W - 735L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
10 / 3 / 20
11,414
878
10,062
22,498
10,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 2 / 20
11,396
877
10,298
12,723
4,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Langelykke8822
Discordia
20
9 / 3 / 22
12,539
965
16,674
7,897
2,337
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Prongs
Aphrodite
16
3 / 3 / 25
10,001
769
5,866
13,594
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
17
6 / 6 / 23
10,788
830
24,149
15,192
4,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
9,622
740
10,342
14,923
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
15
1 / 10 / 7
9,036
695
7,783
24,188
33,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 4 / 1
6,595
507
103
3,448
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
TMC331
Anubis
20
9 / 8 / 7
12,242
942
19,959
14,636
6,920
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 8 / 7
9,444
726
16,121
15,554
16,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
45
37
Kills
17
17
Deaths
37
110
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
3
20
6.67
W
9
2
20
9.5
L
5
7
6
1.14
W
Discordia
Langelykke8822
Discordia
9
3
22
6.67
W
Aphrodite
Prongs
Aphrodite
3
3
25
5.17
L
Sobek
1
10
7
0.45
L
0
4
1
0.13
L
Anubis
TMC331
Anubis
9
8
7
1.56
W
Artemis
6
6
23
2.92
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,049
Damage
54,308
71,904
Taken
72,749
29,584
Mitigated
62,934
31,690
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,062
346
1,869
9,031
22,498
10,523
101
12,827
9,671
15,454
0
W
10,298
450
2,130
4,087
12,723
4,089
690
9,704
3,019
22,174
0
L
10,342
2,142
224
3,978
14,923
5,088
0
9,861
5,062
19,175
1,264
W
Discordia
Langelykke8822
Discordia
16,674
1,557
306
818
7,897
2,337
1,639
7,274
623
46,515
0
W
Aphrodite
Prongs
Aphrodite
5,866
1,620
5,849
6,256
13,594
7,749
672
10,862
2,732
12,498
0
L
Sobek
7,783
398
136
1,596
24,188
33,401
0
12,824
11,364
14,740
0
L
103
0
314
159
3,448
1,422
0
2,569
879
351
0
L
Anubis
TMC331
Anubis
19,959
1,051
156
3,762
14,636
6,920
0
9,876
4,760
34,493
0
W
Artemis
24,149
11,734
261
1,083
15,192
4,886
2,869
13,059
2,133
0
38,918
L
16,121
115
562
2,538
15,554
16,103
0
7,770
7,784
31,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,138
Gold Earned
46,939
125
Minions Killed
104
0
Camps Cleared
0
1,194,339
Distance Traveled
728,257
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,414
878
8
1
0
254,907
0
W
Eset
11,396
877
15
1
0
254,927
3
L
Sol
9,622
740
24
2
0
153,245
0
W
Discordia
12,539
965
64
5
0
226,726
1
W
Aphrodite
10,001
769
10
1
0
248,669
0
L
Sobek
9,036
695
17
1
0
171,933
0
L
Hel
6,595
507
0
0
0
36,228
0
L
Anubis
12,242
942
40
3
0
166,605
0
W
Artemis
10,788
830
28
2
0
209,110
0
L
Hades
9,444
726
23
2
0
200,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role