Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Longarmedrick
Sol
Level 129
God Stats
16W - 11L
1,663 SR
Queue Stats
240W - 265L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
PerfectHatred85
Cernunnos
Level 149
God Stats
11W - 6L
1,444 SR
Queue Stats
195W - 180L
1,451 Elo+
Party 2
Team Averages
Level 109
1,536 SR
1,487 Elo+

VS

Team Averages
Level 30
1,587 SR
1,369 Elo+
Odin
Odin
Gregathor
Odin
Level 21
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 1
Sol
Sol
Kyokï
Sol
Level 43
God Stats
0W - 2L
1,545 SR
Queue Stats
6W - 13L
1,317 Elo+
Party 1
Da Ji
Da Ji
chumgas
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 1 / 14
9,883
824
5,980
15,332
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 2 / 8
9,922
827
11,981
9,433
3,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
PerfectHatred85
Cernunnos
14
4 / 1 / 14
9,185
765
13,240
6,553
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 5 / 0
6,891
574
3,136
15,093
8,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Kyokï
Sol
10
1 / 5 / 1
7,078
590
11,600
10,293
2,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
chumgas
Da Ji
12
1 / 8 / 2
8,044
670
6,381
11,533
4,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
18
Kills
3
4
Deaths
18
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
14
11
L
Odin
1
5
0
0.2
L
Sol
Kyokï
Sol
1
5
1
0.3
W
10
2
8
7
W
Cernunnos
PerfectHatred85
Cernunnos
4
1
14
11
L
Da Ji
chumgas
Da Ji
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
21,117
31,318
Taken
36,919
23,514
Mitigated
15,093
12,438
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,980
471
0
3,517
15,332
17,282
157
6,806
8,526
21,616
0
L
Odin
3,136
1,360
247
2,542
15,093
8,754
0
8,442
6,651
0
9,980
L
Sol
Kyokï
Sol
11,600
3,867
383
3,264
10,293
2,334
118
4,417
5,876
26,391
0
W
11,981
5,337
896
5,319
9,433
3,645
1,799
2,610
6,823
43,333
0
W
Cernunnos
PerfectHatred85
Cernunnos
13,240
6,662
0
2,706
6,553
2,587
903
2,477
4,076
0
32,087
L
Da Ji
chumgas
Da Ji
6,381
1,018
0
0
11,533
4,005
0
5,424
6,109
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
22,013
154
Minions Killed
98
7
Camps Cleared
3
682,994
Distance Traveled
570,174
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,883
824
35
3
3
227,458
3
L
Odin
6,891
574
14
1
0
190,880
0
L
Sol
7,078
590
45
4
1
198,025
1
W
Sol
9,922
827
67
6
3
221,141
8
W
Cernunnos
9,185
765
52
4
1
234,395
1
L
Da Ji
8,044
670
39
3
2
181,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role