Player Matchup

Danzaburou
Danzaburou
Guff The Goon
Danzaburou
Level 20
God Stats
4W - 3L
1,734 SR
Queue Stats
9W - 14L
1,447 Elo+
Party 1
Ymir
Ymir
Sniping Blur
Ymir
Level 40
God Stats
4W - 2L
1,622 SR
Queue Stats
17W - 42L
1,169 Elo+
Party 1
Kukulkan
Kukulkan
XYZ S3TH
Kukulkan
Level 14
God Stats
8W - 14L
1,456 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 1
Team Averages
Level 25
1,604 SR
1,341 Elo+

VS

Team Averages
Level 87
1,463 SR
1,467 Elo+
Horus
Horus
L00SiFURR_
Horus
Level 69
God Stats
22W - 32L
1,393 SR
Queue Stats
356W - 460L
1,409 Elo+
Solo
Sol
Sol
Reniverse
Sol
Level 109
God Stats
3W - 1L
1,496 SR
Queue Stats
151W - 120L
1,536 Elo+
Party 2
Awilix
Awilix
Xxjorgefdz22xX
Awilix
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guff The Goon
Danzaburou
11
0 / 7 / 1
8,182
545
8,161
12,573
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 0
8,934
596
4,140
18,680
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
XYZ S3TH
Kukulkan
12
0 / 6 / 1
8,369
558
5,278
8,294
2,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 0 / 14
9,396
626
2,792
8,108
6,791
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 16
10,247
683
8,111
4,772
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
18 / 2 / 2
12,344
823
23,150
14,386
7,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Guff The Goon
Danzaburou
0
7
1
0.07
W
Horus
0
0
14
7
W
2
0
16
10
L
1
7
0
0.14
L
Kukulkan
XYZ S3TH
Kukulkan
0
6
1
0.08
W
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
34,053
39,547
Taken
27,266
23,976
Mitigated
16,129
3,442
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Guff The Goon
Danzaburou
8,161
3,299
0
626
12,573
4,446
0
2,133
10,440
0
25,902
W
Horus
2,792
1,351
1,749
1,814
8,108
6,791
534
3,360
4,748
0
12,733
W
8,111
2,187
0
2,489
4,772
1,825
1,818
2,117
2,655
43,232
3,891
L
4,140
1,041
0
2,465
18,680
16,565
0
4,465
14,215
19,232
0
L
Kukulkan
XYZ S3TH
Kukulkan
5,278
567
13
338
8,294
2,965
0
1,896
6,398
36,871
0
W
23,150
10,178
0
416
14,386
7,513
762
4,323
10,063
0
50,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
31,987
141
Minions Killed
168
6
Camps Cleared
7
693,227
Distance Traveled
828,047
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,182
545
45
3
1
209,971
0
W
Horus
9,396
626
20
1
0
280,402
2
W
Sol
10,247
683
98
7
2
260,175
2
L
Ymir
8,934
596
30
2
3
233,039
0
L
Kukulkan
8,369
558
66
4
2
250,217
0
W
Awilix
12,344
823
50
3
5
287,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role