Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
DadSenpal
Atlas
Level 81
God Stats
7W - 2L
1,572 SR
Queue Stats
210W - 218L
1,498 Elo+
Party 1
Poseidon
Poseidon
ReDeadSlayer
Poseidon
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Susano
Susano
yeetlord9000
Susano
Level 4
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 36
1,431 SR
1,450 Elo+

VS

Team Averages
Level 106
1,612 SR
1,430 Elo+
Tyr
Tyr
Buttwhole88
Tyr
Level 97
God Stats
11W - 13L
1,243 SR
Queue Stats
546W - 650L
1,320 Elo+
Solo
Neith
Neith
Duesez
Neith
Level 104
God Stats
5W - 2L
1,746 SR
Queue Stats
291W - 296L
1,447 Elo+
Party 2
Sol
Sol
Gnosrat
Sol
Level 158
God Stats
7W - 5L
1,528 SR
Queue Stats
122W - 157L
1,411 Elo+
Solo
Bastet
Bastet
JibblesXD
Bastet
Level 65
God Stats
12W - 5L
2,024 SR
Queue Stats
158W - 185L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Ullrinic
Sylvanus
Level 104
God Stats
18W - 19L
1,518 SR
Queue Stats
145W - 145L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 6 / 1
5,747
479
7,400
9,347
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
7
2 / 5 / 1
5,745
479
2,870
13,045
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
DadSenpal
Atlas
11
3 / 7 / 0
6,017
501
5,554
11,974
4,922
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
ReDeadSlayer
Poseidon
6
1 / 2 / 0
4,898
408
1,396
2,520
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
9
0 / 8 / 3
5,619
468
2,354
9,985
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,195
600
1,687
11,444
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Duesez
Neith
12
11 / 3 / 1
8,400
700
10,869
8,549
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
12
3 / 2 / 1
7,485
624
4,656
7,757
2,711
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
JibblesXD
Bastet
13
6 / 0 / 3
8,362
697
8,878
8,910
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ullrinic
Sylvanus
15
6 / 2 / 3
9,071
756
8,315
9,673
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
27
28
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
L
Athena
 
Athena
2
5
1
0.5
W
1
0
7
4.5
L
Atlas
DadSenpal
Atlas
3
7
0
0.43
W
Neith
Duesez
Neith
11
3
1
3.83
W
Sol
3
2
1
1.75
W
Bastet
JibblesXD
Bastet
6
0
3
7.5
L
Poseidon
ReDeadSlayer
Poseidon
1
2
0
0.5
W
Sylvanus
Ullrinic
Sylvanus
6
2
3
3.75
L
Susano
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
34,405
46,871
Taken
46,333
16,245
Mitigated
23,763
9,969
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,400
3,206
0
2,424
9,347
1,967
0
496
8,851
0
30,296
L
Athena
 
Athena
2,870
1,604
497
2,746
13,045
6,110
22
813
12,232
6,841
0
W
1,687
569
303
3,527
11,444
9,574
1,226
411
11,033
0
12,014
L
Atlas
DadSenpal
Atlas
5,554
1,888
0
2,360
11,974
4,922
0
7,614
4,360
20,053
245
W
Neith
Duesez
Neith
10,869
6,261
0
3,871
8,549
2,881
2,835
1,800
6,749
0
44,993
W
Sol
4,656
901
0
2,625
7,757
2,711
5,465
1,956
5,801
40,646
0
W
Bastet
JibblesXD
Bastet
8,878
4,385
0
6,083
8,910
2,787
82
1,571
7,339
0
58,315
L
Poseidon
ReDeadSlayer
Poseidon
1,396
389
0
269
2,520
681
0
1,259
1,261
11,735
0
W
Sylvanus
Ullrinic
Sylvanus
8,315
3,355
275
3,765
9,673
5,810
2,382
3,962
5,711
41,563
10,170
L
Susano
2,354
800
0
1,673
9,985
2,565
0
1,739
8,246
0
23,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
40,513
173
Minions Killed
388
0
Camps Cleared
0
969,036
Distance Traveled
1,159,435
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,747
479
53
4
0
212,123
0
L
Athena
5,745
479
5
0
0
208,270
7
W
Tyr
7,195
600
24
2
0
254,120
0
L
Atlas
6,017
501
39
3
0
191,315
2
W
Neith
8,400
700
82
7
0
209,375
1
W
Sol
7,485
624
83
7
0
196,164
0
W
Bastet
8,362
697
102
9
0
312,406
3
L
Poseidon
4,898
408
27
2
0
113,042
0
W
Sylvanus
9,071
756
97
8
0
187,370
2
L
Susano
5,619
468
49
4
0
244,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role