Player Matchup

Eset
Eset
Basty2168
Eset
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,381 Elo+
Party 3
Ra
Ra
Cowkiller09
Ra
Level 132
God Stats
7W - 10L
1,508 SR
Queue Stats
358W - 329L
1,500 Elo+
Party 1
Sobek
Sobek
FastMoneyGoon
Sobek
Level 158
God Stats
11W - 8L
1,578 SR
Queue Stats
1,345W - 859L
1,547 Elo+
Party 1
Nike
Nike
Hotboysnakes
Nike
Level 108
God Stats
2W - 1L
1,761 SR
Queue Stats
268W - 264L
1,474 Elo+
Party 1
Hachiman
Hachiman
Polah
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,508 Elo+
Party 3
Team Averages
Level 126
1,569 SR
1,482 Elo+

VS

Team Averages
Level 126
1,480 SR
1,523 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CIøver
Sylvanus
Level 159
God Stats
4W - 6L
1,631 SR
Queue Stats
294W - 275L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Ganilem
Kuzenbo
Level 127
God Stats
7W - 7L
1,415 SR
Queue Stats
228W - 241L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SadButDope
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,295 SR
Queue Stats
89W - 90L
1,519 Elo+
Solo
Anubis
Anubis
xTCxPSYCHONINJA
Anubis
Level 124
God Stats
4W - 2L
1,560 SR
Queue Stats
385W - 395L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 6 / 4
8,369
598
6,849
10,047
3,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 10
10,366
740
18,306
11,330
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 6 / 10
8,578
613
11,822
23,167
30,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 5 / 6
9,762
697
8,947
27,302
21,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Polah
Hachiman
16
4 / 7 / 5
10,209
729
17,423
16,254
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
8 / 4 / 10
11,339
810
14,055
26,101
18,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
CIøver
Sylvanus
15
0 / 3 / 14
9,268
662
7,511
14,086
17,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Ganilem
Kuzenbo
14
0 / 3 / 14
9,368
669
6,769
19,256
28,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SadButDope
Morgan Le Fay
19
15 / 3 / 8
12,009
858
37,675
16,394
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 1 / 12
11,141
796
13,983
15,982
11,289
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
14
Kills
26
26
Deaths
14
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
4
10
3.25
L
Eset
2
6
4
0.67
W
Sylvanus
CIøver
Sylvanus
0
3
14
2.33
L
4
2
10
4.5
L
0
6
10
0.83
W
Kuzenbo
Ganilem
Kuzenbo
0
3
14
2.33
L
4
5
6
1.4
L
Hachiman
Polah
Hachiman
4
7
5
0.93
W
Morgan Le Fay
SadButDope
Morgan Le Fay
15
3
8
6.33
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,347
Damage
79,993
88,100
Taken
91,819
68,913
Mitigated
85,464
37,684
Healing
50,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,055
4,556
1,873
8,748
26,101
18,673
1,821
8,045
18,056
0
26,312
L
Eset
6,849
102
1,798
1,026
10,047
3,775
104
8,434
1,321
11,514
0
W
Sylvanus
CIøver
Sylvanus
7,511
2,105
14,236
6,381
14,086
17,407
536
7,544
6,542
10,378
0
L
18,306
722
8,337
5,342
11,330
5,425
460
8,938
2,226
43,000
0
L
11,822
507
1,594
6,415
23,167
30,844
0
14,017
8,776
22,517
0
W
Kuzenbo
Ganilem
Kuzenbo
6,769
2,097
2,821
3,303
19,256
28,781
460
6,688
12,568
11,617
0
L
8,947
495
1,521
8,839
27,302
21,844
217
18,897
7,949
0
18,086
L
Hachiman
Polah
Hachiman
17,423
7,974
493
2,319
16,254
7,025
0
14,028
1,890
0
35,131
W
Morgan Le Fay
SadButDope
Morgan Le Fay
37,675
4,690
1,294
3,865
16,394
9,314
608
6,223
10,171
50,514
0
W
13,983
799
1,929
6,182
15,982
11,289
1,260
8,477
7,505
47,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
53,125
173
Minions Killed
132
0
Camps Cleared
0
1,152,664
Distance Traveled
1,253,275
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,339
810
26
2
0
272,012
4
L
Eset
8,369
598
18
1
0
201,621
0
W
Sylvanus
9,268
662
7
1
0
205,744
0
L
Ra
10,366
740
69
5
0
282,547
0
L
Sobek
8,578
613
11
1
0
251,267
1
W
Kuzenbo
9,368
669
11
1
0
268,193
0
L
Nike
9,762
697
27
2
0
198,618
0
L
Hachiman
10,209
729
48
3
0
218,611
1
W
Morgan Le Fay
12,009
858
23
2
0
274,289
3
W
Anubis
11,141
796
65
5
0
233,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role