Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum II
ElderGoose1
Tiamat
Platinum II
Level 127
God Stats
3W - 3L
1,598 SR
Queue Stats
88W - 90L
2,214 MMR
Party 3
Achilles
Achilles
Diamond II
NonMeta777
Achilles
Diamond II
Level 148
God Stats
2W - 2L
1,744 SR
Queue Stats
393W - 398L
2,202 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
PilotJr
Ne Zha
Platinum II
Level 127
God Stats
1W - 1L
1,840 SR
Queue Stats
51W - 33L
2,192 MMR
Party 3
Chiron
Chiron
Masters
SachenGM
Chiron
Masters
Level 145
God Stats
28W - 26L
1,668 SR
Queue Stats
463W - 443L
2,387 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,670 SR
2,099 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,553 SR
2,157 MMR
Sol
Sol
Platinum II
Arqos
Sol
Platinum II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
2,236 MMR
Solo
Ravana
Ravana
Diamond II
GojoSempai
Ravana
Diamond II
Level 109
God Stats
32W - 33L
1,632 SR
Queue Stats
329W - 323L
2,249 MMR
Solo
Ra
Ra
Diamond II
PatoLoco69
Ra
Diamond II
Level 108
God Stats
9W - 12L
1,458 SR
Queue Stats
333W - 318L
2,315 MMR
Party 2
Mulan
Mulan
Bronze III
RogueKakashi
Mulan
Bronze III
Level 52
God Stats
1W - 2L
1,450 SR
Queue Stats
81W - 72L
1,608 MMR
Solo
Horus
Horus
Diamond II
ShadyPhoenix276
Horus
Diamond II
Level 117
God Stats
19W - 9L
1,725 SR
Queue Stats
314W - 297L
2,376 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 9 / 1
8,983
428
9,666
29,411
24,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
17
2 / 5 / 2
11,096
528
7,197
12,961
6,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
NonMeta777
Achilles
13
3 / 6 / 4
8,879
423
5,780
24,580
21,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
PilotJr
Ne Zha
19
5 / 3 / 2
10,995
524
12,204
21,284
10,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
SachenGM
Chiron
17
4 / 8 / 3
11,064
527
15,394
21,821
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OdinCamazotzGeb

VS

Bans
NikeBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arqos
Sol
20
8 / 5 / 4
13,440
640
25,017
22,795
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
GojoSempai
Ravana
19
9 / 1 / 11
13,588
647
13,776
8,123
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 3 / 10
12,328
587
17,484
13,331
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 7
12,980
618
24,229
20,288
21,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 4 / 16
11,314
539
9,563
18,854
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
14
Kills
31
31
Deaths
14
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
9
1
0.06
W
Sol
Arqos
Sol
8
5
4
2
L
Tiamat
2
5
2
0.6
W
Ravana
GojoSempai
Ravana
9
1
11
14.5
L
Achilles
NonMeta777
Achilles
3
6
4
0.83
W
3
3
10
2.67
L
Ne Zha
PilotJr
Ne Zha
5
3
2
2
W
10
1
7
13.5
L
Chiron
SachenGM
Chiron
4
8
3
0.69
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,241
Damage
90,069
110,057
Taken
83,391
70,363
Mitigated
66,975
31,899
Healing
37,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,666
1,021
190
8,092
29,411
24,700
736
5,211
23,141
4,727
48,391
W
Sol
Arqos
Sol
25,017
11,188
0
13,376
22,795
9,135
4,859
745
22,050
125,596
15,913
L
Tiamat
7,197
475
0
2,357
12,961
6,808
0
6,267
6,569
75,449
0
W
Ravana
GojoSempai
Ravana
13,776
4,773
0
2,271
8,123
7,294
1,699
589
7,489
0
91,734
L
Achilles
NonMeta777
Achilles
5,780
2,417
880
5,293
24,580
21,314
0
10,677
13,604
0
25,959
W
17,484
1,812
3,114
5,462
13,331
6,485
1,444
2,994
10,247
101,376
0
L
Ne Zha
PilotJr
Ne Zha
12,204
4,345
0
5,976
21,284
10,605
0
6,394
14,749
0
94,815
W
24,229
3,796
0
8,533
20,288
21,805
1,566
1,770
17,632
7,321
80,213
L
Chiron
SachenGM
Chiron
15,394
7,680
477
8,634
21,821
6,936
0
13,566
8,241
0
82,421
W
9,563
2,669
993
4,097
18,854
22,256
336
3,670
15,094
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
63,650
592
Minions Killed
667
0
Camps Cleared
0
1,925,593
Distance Traveled
2,034,985
19
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,983
428
115
5
0
366,533
2
W
Sol
13,440
640
185
9
0
371,127
9
L
Tiamat
11,096
528
165
8
0
347,179
7
W
Ravana
13,588
647
141
7
0
439,483
10
L
Achilles
8,879
423
34
2
0
423,994
0
W
Ra
12,328
587
169
8
0
411,779
11
L
Ne Zha
10,995
524
138
7
0
441,323
6
W
Mulan
12,980
618
137
7
0
411,528
5
L
Chiron
11,064
527
140
7
0
346,564
4
W
Horus
11,314
539
35
2
0
401,068
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role