Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FractalTheoryAK
King Arthur
Level 112
God Stats
2W - 6L
1,478 SR
Queue Stats
218W - 290L
1,349 Elo+
Solo
Izanami
Izanami
LT Firejay
Izanami
Level 67
God Stats
10W - 14L
1,537 SR
Queue Stats
272W - 366L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoftiestBow221
Morgan Le Fay
Level 40
God Stats
5W - 3L
1,684 SR
Queue Stats
141W - 162L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Max-13jpS
Cthulhu
Level 49
God Stats
21W - 22L
1,482 SR
Queue Stats
183W - 208L
1,432 Elo+
Solo
Team Averages
Level 69
1,536 SR
1,409 Elo+

VS

Team Averages
Level 61
1,421 SR
1,343 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DonutsDisturbttv
Hel
Level 68
God Stats
2W - 2L
1,257 SR
Queue Stats
9W - 20L
1,086 Elo+
Solo
Artemis
Artemis
MysticalBean31
Artemis
Level 69
God Stats
14W - 12L
1,495 SR
Queue Stats
311W - 341L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NOCRY-Aizentank
Morgan Le Fay
Level 62
God Stats
22W - 30L
1,354 SR
Queue Stats
180W - 236L
1,296 Elo+
Solo
Thanatos
Thanatos
WiredFernPlays
Thanatos
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 31L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 3 / 1
6,801
486
3,372
11,127
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
FractalTheoryAK
King Arthur
8
0 / 5 / 0
5,265
376
2,524
11,178
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LT Firejay
Izanami
7
0 / 5 / 1
5,358
383
1,540
6,057
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LoftiestBow221
Morgan Le Fay
12
3 / 4 / 0
7,207
515
5,671
9,612
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Max-13jpS
Cthulhu
9
0 / 4 / 1
5,829
416
6,133
11,038
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 1 / 4
8,626
616
9,521
9,796
7,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 0 / 4
6,805
486
4,249
5,540
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 2
7,276
520
7,172
7,536
2,411
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NOCRY-Aizentank
Morgan Le Fay
13
2 / 2 / 2
7,760
554
7,183
8,387
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
7 / 0 / 5
8,217
587
7,391
8,369
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
21
21
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Sun Wukong
 
Sun Wukong
5
1
4
7
W
2
0
4
4
L
King Arthur
FractalTheoryAK
King Arthur
0
5
0
0
L
Izanami
LT Firejay
Izanami
0
5
1
0.1
L
Morgan Le Fay
LoftiestBow221
Morgan Le Fay
3
4
0
0.75
L
Cthulhu
Max-13jpS
Cthulhu
0
4
1
0.13
W
5
1
2
6
W
Morgan Le Fay
NOCRY-Aizentank
Morgan Le Fay
2
2
2
1.5
W
Thanatos
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
35,516
49,012
Taken
39,628
27,373
Mitigated
17,181
13,471
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,372
547
0
3,547
11,127
4,127
0
1,997
9,060
0
34,637
W
Sun Wukong
 
Sun Wukong
9,521
2,559
0
2,972
9,796
7,322
1,073
328
8,936
0
43,571
W
4,249
454
3,148
3,948
5,540
1,824
1,252
2,172
3,368
27,147
0
L
King Arthur
FractalTheoryAK
King Arthur
2,524
441
0
2,800
11,178
9,426
0
287
10,891
0
20,844
L
Izanami
LT Firejay
Izanami
1,540
1,105
210
760
6,057
1,266
0
1,737
4,172
0
12,843
L
Morgan Le Fay
LoftiestBow221
Morgan Le Fay
5,671
579
0
3,876
9,612
3,411
360
4,575
5,037
39,756
0
L
Cthulhu
Max-13jpS
Cthulhu
6,133
180
160
2,118
11,038
9,143
260
2,390
8,420
20,463
0
W
7,172
3,368
201
1,874
7,536
2,411
2,571
3,098
4,438
0
30,281
W
Morgan Le Fay
NOCRY-Aizentank
Morgan Le Fay
7,183
872
58
2,741
8,387
2,915
489
4,578
3,301
49,239
0
W
Thanatos
7,391
1,829
0
8,464
8,369
2,709
50
1,174
7,093
0
39,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
38,684
233
Minions Killed
342
0
Camps Cleared
0
1,227,683
Distance Traveled
1,330,886
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,801
486
78
6
0
308,529
4
W
Sun Wukong
8,626
616
80
6
0
261,623
2
W
Hel
6,805
486
63
5
0
247,967
0
L
King Arthur
5,265
376
32
2
0
225,507
0
L
Izanami
5,358
383
24
2
0
191,652
1
L
Morgan Le Fay
7,207
515
76
5
0
240,455
1
L
Cthulhu
5,829
416
23
2
0
261,540
5
W
Artemis
7,276
520
52
4
0
253,386
4
W
Morgan Le Fay
7,760
554
75
5
0
263,168
0
W
Thanatos
8,217
587
72
5
0
304,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role