Player Matchup

Anubis
Anubis
Choskey
Anubis
Level 62
God Stats
18W - 10L
1,621 SR
Queue Stats
151W - 123L
1,563 Elo+
Party 1
Skadi
Skadi
FALLINTOSLEEP
Skadi
Level 61
God Stats
11W - 6L
1,435 SR
Queue Stats
111W - 114L
1,479 Elo+
Party 1
Arachne
Arachne
GHOST_KREEPER
Arachne
Level 124
God Stats
2W - 0L
1,773 SR
Queue Stats
32W - 21L
1,578 Elo+
Party 1
Chaac
Chaac
Purp_Ferox
Chaac
Level 123
God Stats
40W - 34L
1,584 SR
Queue Stats
1,018W - 1,004L
1,496 Elo+
Solo
Guan Yu
Guan Yu
xx1_JakJak_1xx
Guan Yu
Level 122
God Stats
1W - 3L
1,512 SR
Queue Stats
117W - 95L
1,533 Elo+
Party 1
Team Averages
Level 98
1,585 SR
1,530 Elo+

VS

Team Averages
Level 96
1,557 SR
1,510 Elo+
Ra
Ra
AgitatedTrain90
Ra
Level 116
God Stats
1W - 8L
1,317 SR
Queue Stats
92W - 103L
1,439 Elo+
Solo
Bastet
Bastet
HpDeskjet2310
Bastet
Level 105
God Stats
18W - 19L
1,540 SR
Queue Stats
370W - 383L
1,529 Elo+
Solo
Jing Wei
Jing Wei
NeonSmoke422
Jing Wei
Level 125
God Stats
3W - 4L
1,536 SR
Queue Stats
202W - 218L
1,479 Elo+
Solo
Awilix
Awilix
Treycerr
Awilix
Level 64
God Stats
10W - 5L
1,559 SR
Queue Stats
170W - 161L
1,591 Elo+
Solo
Geb
Geb
WeRun1440p
Geb
Level 69
God Stats
0W - 2L
1,834 SR
Queue Stats
99W - 86L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Choskey
Anubis
14
6 / 1 / 1
8,365
643
9,203
6,113
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 2 / 2
8,308
639
10,638
4,793
1,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
13
4 / 1 / 7
7,586
584
5,190
10,283
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
13
4 / 1 / 5
7,955
612
8,324
10,071
9,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 11
7,528
579
6,180
10,802
9,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,453
496
4,375
8,038
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,398
415
4,783
10,337
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
NeonSmoke422
Jing Wei
12
2 / 5 / 2
6,861
528
6,184
10,166
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Treycerr
Awilix
11
4 / 6 / 0
6,744
519
4,143
11,479
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 2
5,281
406
2,209
12,465
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
27
Kills
8
8
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anubis
Choskey
Anubis
6
1
1
6.5
W
10
2
2
5.5
W
Arachne
4
1
7
7.5
L
1
6
0
0.17
L
Jing Wei
NeonSmoke422
Jing Wei
2
5
2
0.6
W
Chaac
4
1
5
6.5
L
Awilix
Treycerr
Awilix
4
6
0
0.67
L
0
7
2
0.14
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
21,694
42,062
Taken
52,485
28,855
Mitigated
16,687
14,868
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,375
723
350
2,581
8,038
1,992
0
3,360
4,678
42,482
0
W
Anubis
Choskey
Anubis
9,203
488
0
3,100
6,113
2,907
261
3,086
2,767
55,303
0
W
10,638
4,342
0
250
4,793
1,203
973
197
4,596
0
40,581
W
Arachne
5,190
3,513
0
5,683
10,283
4,987
284
654
9,434
0
47,150
L
4,783
729
0
3,342
10,337
3,816
0
886
9,451
0
20,218
L
Jing Wei
NeonSmoke422
Jing Wei
6,184
4,444
0
1,782
10,166
2,733
0
613
9,553
0
46,162
W
Chaac
8,324
818
0
2,904
10,071
9,862
427
552
9,159
7,980
41,024
L
Awilix
Treycerr
Awilix
4,143
1,646
0
2,287
11,479
2,303
0
4,857
6,622
0
29,997
L
2,209
184
510
1,876
12,465
5,843
0
2,142
10,323
10,041
0
W
6,180
1,158
1,090
1,841
10,802
9,896
137
1,675
8,960
6,966
26,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
30,737
422
Minions Killed
289
0
Camps Cleared
0
1,253,965
Distance Traveled
1,212,182
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,453
496
99
8
0
250,641
6
W
Anubis
8,365
643
110
8
0
240,002
2
W
Skadi
8,308
639
66
5
0
249,932
0
W
Arachne
7,586
584
85
7
0
268,560
2
L
Bastet
5,398
415
31
2
0
219,181
0
L
Jing Wei
6,861
528
83
6
0
225,952
2
W
Chaac
7,955
612
101
8
0
249,869
1
L
Awilix
6,744
519
67
5
0
270,697
1
L
Geb
5,281
406
9
1
0
245,711
3
W
Guan Yu
7,528
579
60
5
0
245,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role