Player Matchup

Chang'e
Chang'e
AirierLyric2320
Chang'e
Level 68
God Stats
18W - 6L
1,625 SR
Queue Stats
40W - 27L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
ChubbiestKoala
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 52L
1,644 Elo+
Party 1
Ravana
Ravana
unpoeticc
Ravana
Level 128
God Stats
44W - 19L
1,758 SR
Queue Stats
479W - 204L
1,849 Elo+
Party 1
Team Averages
Level 88
1,628 SR
1,684 Elo+

VS

Team Averages
Level 99
1,514 SR
1,464 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Drakneir
Neith
Level 97
God Stats
6W - 7L
1,537 SR
Queue Stats
442W - 499L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kasshokusan
Kumbhakarna
Level 74
God Stats
22W - 20L
1,505 SR
Queue Stats
151W - 173L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
7,516
626
7,658
6,888
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 9
8,327
694
11,505
14,711
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
unpoeticc
Ravana
15
10 / 0 / 1
9,810
818
14,349
11,359
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 4 / 1
7,911
659
10,376
12,616
8,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Drakneir
Neith
10
1 / 5 / 2
7,245
604
9,675
9,630
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Kasshokusan
Kumbhakarna
10
0 / 2 / 3
7,745
645
3,501
16,308
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
1
0.88
W
0
2
5
1.25
W
1
2
9
2.75
L
Neith
Drakneir
Neith
1
5
2
0.4
L
Kumbhakarna
Kasshokusan
Kumbhakarna
0
2
3
0.75
W
Ravana
unpoeticc
Ravana
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
23,552
32,958
Taken
38,554
18,121
Mitigated
21,957
15,014
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,376
1,199
0
4,253
12,616
8,426
0
3,638
8,289
33,583
0
W
7,658
643
2,292
2,561
6,888
2,274
144
4,449
2,439
23,927
0
W
11,505
654
1,180
5,618
14,711
9,173
174
5,377
9,334
24,156
0
L
Neith
Drakneir
Neith
9,675
4,249
390
1,849
9,630
2,964
0
5,487
3,528
0
24,026
L
Kumbhakarna
Kasshokusan
Kumbhakarna
3,501
654
717
5,598
16,308
10,567
28
9,178
6,243
11,086
0
W
Ravana
unpoeticc
Ravana
14,349
3,941
0
3,363
11,359
6,674
1,536
4,403
6,956
0
41,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
22,901
129
Minions Killed
117
8
Camps Cleared
3
630,510
Distance Traveled
637,850
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,911
659
68
6
0
213,049
3
W
Chang'e
7,516
626
47
4
3
186,053
0
W
Cthulhu
8,327
694
30
3
2
214,870
0
L
Neith
7,245
604
39
3
3
205,896
0
L
Kumbhakarna
7,745
645
10
1
0
218,905
2
W
Ravana
9,810
818
52
4
3
229,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role