Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
A Newton Of Nut
Hel
Level 33
God Stats
4W - 3L
1,530 SR
Queue Stats
17W - 17L
1,393 Elo+
Party 3
Charybdis
Charybdis
A Tub Of Flesh
Charybdis
Level 123
God Stats
4W - 6L
1,666 SR
Queue Stats
87W - 97L
1,453 Elo+
Party 3
Ares
Ares
ABagOfAnts
Ares
Level 88
God Stats
1W - 2L
1,493 SR
Queue Stats
87W - 86L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
Toadman15
Gilgamesh
Level 63
God Stats
2W - 6L
1,616 SR
Queue Stats
37W - 47L
1,463 Elo+
Party 3
Team Averages
Level 86
1,561 SR
1,459 Elo+

VS

Team Averages
Level 65
1,601 SR
1,571 Elo+
Persephone
Persephone
ItsjustAgame09
Persephone
Level 36
God Stats
3W - 6L
1,159 SR
Queue Stats
199W - 161L
1,598 Elo+
Party 2
Horus
Horus
MetrikZero
Horus
Level 85
God Stats
92W - 58L
1,667 SR
Queue Stats
452W - 432L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
Shortmaxx211
Hou Yi
Level 67
God Stats
1W - 1L
1,454 SR
Queue Stats
35W - 27L
1,585 Elo+
Party 1
Neith
Neith
imsil
Neith
Level 48
God Stats
1W - 0L
1,956 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 1
Ganesha
Ganesha
relbaz
Ganesha
Level 89
God Stats
4W - 1L
1,771 SR
Queue Stats
374W - 335L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 4 / 4
9,866
705
13,670
16,470
7,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 3
8,249
589
3,931
10,245
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
A Tub Of Flesh
Charybdis
18
5 / 3 / 1
10,886
778
9,715
13,929
4,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 4
8,163
583
6,891
20,675
18,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Toadman15
Gilgamesh
13
0 / 7 / 2
7,679
549
4,871
17,877
12,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ItsjustAgame09
Persephone
18
5 / 0 / 6
11,832
845
13,905
5,065
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
4 / 2 / 10
10,428
745
8,052
11,828
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
19
10 / 2 / 6
13,000
929
18,879
12,183
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
imsil
Neith
19
5 / 1 / 9
11,587
828
21,098
11,208
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
relbaz
Ganesha
16
0 / 3 / 14
10,713
765
7,069
10,649
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
24
24
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
4
1.25
L
0
5
3
0.3
L
Charybdis
A Tub Of Flesh
Charybdis
5
3
1
1.83
L
0
5
4
0.4
W
Persephone
ItsjustAgame09
Persephone
5
0
6
8
W
Horus
4
2
10
4.5
W
Hou Yi
10
2
6
6.5
L
Gilgamesh
Toadman15
Gilgamesh
0
7
2
0.14
W
Neith
imsil
Neith
5
1
9
9.5
W
Ganesha
relbaz
Ganesha
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
69,003
79,196
Taken
50,933
45,956
Mitigated
34,274
12,949
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,670
2,498
0
3,416
16,470
7,011
1
4,633
11,589
43,214
0
L
3,931
0
4,511
2,147
10,245
2,676
0
3,309
6,936
24,248
0
L
Charybdis
A Tub Of Flesh
Charybdis
9,715
4,571
0
2,221
13,929
4,786
0
5,149
8,711
0
42,146
L
6,891
330
0
573
20,675
18,627
0
4,818
15,642
22,358
0
W
Persephone
ItsjustAgame09
Persephone
13,905
339
0
1,000
5,065
2,088
407
1,477
3,588
52,348
0
W
Horus
8,052
2,248
3,258
4,408
11,828
11,710
344
6,281
5,547
4,463
15,978
W
Hou Yi
18,879
9,688
0
2,733
12,183
5,227
3,966
5,704
6,479
0
59,720
L
Gilgamesh
Toadman15
Gilgamesh
4,871
1,058
0
81
17,877
12,856
1
4,720
12,830
0
16,617
W
Neith
imsil
Neith
21,098
11,475
0
3,512
11,208
5,228
2,284
6,242
4,966
0
60,344
W
Ganesha
relbaz
Ganesha
7,069
668
0
1,710
10,649
10,021
152
5,134
5,515
25,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
57,560
294
Minions Killed
373
5
Camps Cleared
10
1,201,905
Distance Traveled
1,368,207
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,866
705
66
5
0
259,325
0
L
Hel
8,249
589
63
5
0
249,014
2
L
Charybdis
10,886
778
96
7
1
245,321
5
L
Ares
8,163
583
39
3
1
233,618
0
W
Persephone
11,832
845
113
8
1
290,125
3
W
Horus
10,428
745
49
4
2
279,240
1
W
Hou Yi
13,000
929
97
7
4
248,089
2
L
Gilgamesh
7,679
549
30
2
3
214,627
3
W
Neith
11,587
828
114
8
3
263,781
2
W
Ganesha
10,713
765
0
0
0
286,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role