Player Matchup

Sol
Sol
KARAKINSHOT
Sol
Level 129
God Stats
66W - 62L
1,506 SR
Queue Stats
943W - 846L
1,534 Elo+
Party 2
Atlas
Atlas
KanekiKun301
Atlas
Level 101
God Stats
0W - 2L
1,560 SR
Queue Stats
87W - 101L
1,460 Elo+
Party 2
Apollo
Apollo
Lil Saint130
Apollo
Level 129
God Stats
2W - 1L
1,616 SR
Queue Stats
51W - 47L
1,546 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,513 Elo+

VS

Team Averages
Level 46
1,394 SR
1,348 Elo+
Izanami
Izanami
AestheticJunkie
Izanami
Level 6
God Stats
4W - 9L
1,343 SR
Queue Stats
4W - 9L
1,273 Elo+
Party 1
Bacchus
Bacchus
KingoftheRING30
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
Zeldakirbyfan
Sylvanus
Level 6
God Stats
4W - 7L
1,339 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
7,278
728
4,745
5,501
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 6
6,877
688
3,128
9,536
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
11
3 / 2 / 2
6,961
696
5,343
6,654
2,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,328
633
4,294
6,751
2,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 0
7,546
755
10,312
6,610
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Zeldakirbyfan
Sylvanus
10
0 / 2 / 5
7,071
707
2,806
5,690
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
3
1
3
4.5
L
0
2
6
1.5
W
5
2
0
2.5
L
Apollo
3
2
2
2
W
Sylvanus
Zeldakirbyfan
Sylvanus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,216
Damage
17,412
21,691
Taken
19,051
9,112
Mitigated
9,716
6,492
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,294
2,619
0
1,441
6,751
2,197
799
2,779
3,972
0
22,974
L
4,745
769
0
1,934
5,501
1,886
824
3,929
1,328
21,607
1,926
L
3,128
698
313
2,699
9,536
5,144
0
5,683
3,471
10,441
0
W
10,312
789
0
1,000
6,610
4,134
189
2,463
4,147
21,482
0
L
Apollo
5,343
3,771
0
1,546
6,654
2,082
490
3,470
2,948
0
25,639
W
Sylvanus
Zeldakirbyfan
Sylvanus
2,806
887
1,411
1,246
5,690
3,385
410
2,696
2,994
4,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,116
Gold Earned
20,945
118
Minions Killed
91
5
Camps Cleared
3
482,879
Distance Traveled
530,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,328
633
62
6
1
174,501
0
L
Sol
7,278
728
52
5
3
143,659
1
L
Atlas
6,877
688
13
1
0
165,630
3
W
Bacchus
7,546
755
24
2
2
185,279
2
L
Apollo
6,961
696
53
5
2
173,590
2
W
Sylvanus
7,071
707
5
1
0
170,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role