Player Matchup

Medusa
Medusa
Chaudwick
Medusa
Level 35
God Stats
1W - 2L
1,439 SR
Queue Stats
108W - 103L
1,538 Elo+
Party 1
Fenrir
Fenrir
RabidWhiteWabbit
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
934 Elo+
Party 1
Geb
Geb
TehRockdude
Geb
Level 27
God Stats
3W - 0L
1,833 SR
Queue Stats
56W - 56L
1,523 Elo+
Party 1
Team Averages
Level 24
1,591 SR
1,332 Elo+

VS

Team Averages
Level 56
1,576 SR
1,404 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FetalShark69
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 2
Hachiman
Hachiman
sniper5280
Hachiman
Level 52
God Stats
1W - 1L
1,727 SR
Queue Stats
12W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chaudwick
Medusa
14
7 / 0 / 4
8,890
741
14,433
6,356
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 0 / 8
7,550
629
3,985
7,631
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 7
9,272
773
4,148
6,683
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 5 / 0
6,499
542
4,867
9,105
3,918
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
FetalShark69
Cthulhu
10
0 / 3 / 0
6,418
535
3,136
11,292
9,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
sniper5280
Hachiman
9
0 / 3 / 0
6,378
532
4,228
6,327
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
5
0
0
W
Medusa
Chaudwick
Medusa
7
0
4
9
L
Cthulhu
FetalShark69
Cthulhu
0
3
0
0
W
1
0
8
5
W
3
0
7
6.5
L
Hachiman
sniper5280
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
12,231
20,670
Taken
26,724
15,214
Mitigated
15,326
6,765
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,867
196
0
1,346
9,105
3,918
0
1,277
7,753
18,694
0
W
Medusa
Chaudwick
Medusa
14,433
6,587
0
2,248
6,356
2,998
1,050
2,631
3,725
0
53,918
L
Cthulhu
FetalShark69
Cthulhu
3,136
30
0
1,776
11,292
9,393
0
2,119
9,004
13,410
0
W
3,985
735
446
2,437
7,631
5,209
48
3,475
4,156
0
9,753
W
4,148
483
0
1,634
6,683
7,007
0
2,632
4,051
15,964
0
L
Hachiman
sniper5280
Hachiman
4,228
3,232
0
0
6,327
2,015
0
1,260
5,031
0
14,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
19,295
134
Minions Killed
92
9
Camps Cleared
1
709,393
Distance Traveled
601,344
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,499
542
40
3
0
205,424
0
W
Medusa
8,890
741
99
8
7
239,543
4
L
Cthulhu
6,418
535
15
1
0
206,571
2
W
Fenrir
7,550
629
16
1
1
224,355
0
W
Geb
9,272
773
19
2
1
245,495
2
L
Hachiman
6,378
532
37
3
1
189,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role