Player Matchup

Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze II
Aryrth
Janus
Bronze II
Level 149
God Stats
2W - 3L
1,424 SR
Queue Stats
295W - 374L
-24 MMR
Solo
Merlin
Merlin
Silver III
Felion Fella
Merlin
Silver III
Level 128
God Stats
7W - 3L
1,687 SR
Queue Stats
212W - 219L
970 MMR
Solo
Horus
Horus
Silver II
Fuji_Raijin
Horus
Silver II
Level 63
God Stats
35W - 38L
1,515 SR
Queue Stats
47W - 59L
885 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
Mehk_-
Kumbhakarna
Silver V
Level 108
God Stats
4W - 2L
1,441 SR
Queue Stats
91W - 108L
574 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,513 SR
781 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,507 SR
646 MMR
Vamana
Vamana
Silver III
CelpHxTitleD506
Vamana
Silver III
Level 107
God Stats
2W - 0L
1,515 SR
Queue Stats
57W - 75L
831 MMR
Party 1
Sol
Sol
Silver III
Grim666Lock666
Sol
Silver III
Level 106
God Stats
5W - 12L
1,493 SR
Queue Stats
129W - 142L
924 MMR
Party 1
Apollo
Apollo
Silver I
Jojenite
Apollo
Silver I
Level 149
God Stats
207W - 221L
1,535 SR
Queue Stats
478W - 505L
1,168 MMR
Solo
Zeus
Zeus
Bronze III
KING_WAYNE04
Zeus
Bronze III
Level 160
God Stats
26W - 21L
1,550 SR
Queue Stats
186W - 219L
157 MMR
Solo
Ymir
Ymir
Bronze II
ali90ak
Ymir
Bronze II
Level 115
God Stats
12W - 15L
1,442 SR
Queue Stats
64W - 98L
148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 4 / 2
4,497
450
3,019
5,517
1,600
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Aryrth
Janus
9
1 / 2 / 0
5,260
526
2,627
4,338
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
9
1 / 3 / 0
5,233
523
1,838
4,864
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 1 / 3
5,910
591
7,184
5,542
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Mehk_-
Kumbhakarna
8
1 / 2 / 3
5,148
515
2,371
7,232
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaMulanLokiBastet

VS

Bans
Nu WaMedusaMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,796
580
2,198
5,784
2,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 1
6,371
637
2,657
4,241
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Jojenite
Apollo
11
4 / 0 / 2
6,391
639
3,967
5,489
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 2 / 0
6,343
634
6,686
4,097
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ali90ak
Ymir
8
0 / 3 / 5
4,959
496
1,495
10,931
4,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
11
12
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
2
0.25
L
Janus
Aryrth
Janus
1
2
0
0.5
W
0
1
1
0.5
L
Merlin
1
3
0
0.33
L
4
1
3
5.5
W
3
1
1
3.5
W
Apollo
Jojenite
Apollo
4
0
2
5
W
4
2
0
2
L
Kumbhakarna
Mehk_-
Kumbhakarna
1
2
3
1.25
W
Ymir
ali90ak
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
17,003
27,493
Taken
30,542
11,134
Mitigated
10,545
6,906
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,019
1,868
0
786
5,517
1,600
272
2,703
2,780
0
23,538
L
Janus
Aryrth
Janus
2,627
356
0
1,395
4,338
1,540
164
0
4,338
24,984
0
W
2,198
942
0
2,424
5,784
2,445
0
1,594
3,867
0
29,114
L
Merlin
1,838
51
0
539
4,864
1,707
171
2,469
2,165
26,489
0
L
7,184
4,316
258
2,062
5,542
2,319
298
1,260
4,208
0
30,111
W
2,657
1,431
0
1,738
4,241
1,188
953
991
3,250
32,607
5,200
W
Apollo
Jojenite
Apollo
3,967
2,284
0
3,045
5,489
1,615
539
1,219
4,123
0
32,925
W
6,686
433
0
1,818
4,097
845
734
583
3,386
35,280
0
L
Kumbhakarna
Mehk_-
Kumbhakarna
2,371
684
0
1,866
7,232
3,968
0
3,610
3,532
12,350
0
W
Ymir
ali90ak
Ymir
1,495
193
131
3,748
10,931
4,452
0
2,012
8,873
9,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
29,860
234
Minions Killed
300
0
Camps Cleared
0
877,643
Distance Traveled
929,302
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,497
450
40
4
0
147,182
1
L
Janus
5,260
526
51
5
0
160,432
6
W
Vamana
5,796
580
63
6
0
198,114
2
L
Merlin
5,233
523
69
7
0
160,570
4
L
Horus
5,910
591
57
6
0
215,732
1
W
Sol
6,371
637
84
8
0
184,825
1
W
Apollo
6,391
639
74
7
0
213,174
1
W
Zeus
6,343
634
69
7
0
156,892
4
L
Kumbhakarna
5,148
515
17
2
0
193,727
6
W
Ymir
4,959
496
10
1
0
176,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role