Player Matchup

Xing Tian
Xing Tian
Diamond III
Bullzane
Xing Tian
Diamond III
Level 144
God Stats
42W - 28L
1,740 SR
Queue Stats
157W - 140L
2,261 MMR
Party 2
Sobek
Sobek
Diamond V
Discerned
Sobek
Diamond V
Level 149
God Stats
0W - 1L
1,510 SR
Queue Stats
42W - 33L
2,222 MMR
Solo
Scylla
Scylla
Masters
GucciPardoxDx
Scylla
Masters
Level 81
God Stats
4W - 6L
1,782 SR
Queue Stats
190W - 173L
2,393 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Lizardfule
Heimdallr
Diamond IV
Level 150
God Stats
4W - 10L
1,492 SR
Queue Stats
373W - 367L
2,130 MMR
Party 2
Arachne
Arachne
Diamond V
iifinessedyou
Arachne
Diamond V
Level 134
God Stats
6W - 2L
1,866 SR
Queue Stats
596W - 592L
2,040 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,678 SR
2,209 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,651 SR
2,047 MMR
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
Cowsi
Thanatos
Diamond V
Level 160
God Stats
14W - 9L
1,690 SR
Queue Stats
510W - 480L
1,971 MMR
Party 1
Artio
Artio
Diamond IV
HBCentral
Artio
Diamond IV
Level 158
God Stats
12W - 8L
1,643 SR
Queue Stats
332W - 317L
2,074 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
YaBattyGyal
Sun Wukong
Diamond V
Level 117
God Stats
3W - 3L
1,689 SR
Queue Stats
82W - 67L
2,227 MMR
Solo
Danzaburou
Danzaburou
Diamond I
pablo12000
Danzaburou
Diamond I
Level 147
God Stats
64W - 41L
1,732 SR
Queue Stats
112W - 88L
2,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bullzane
Xing Tian
15
1 / 4 / 8
9,635
438
11,920
22,602
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Discerned
Sobek
16
0 / 6 / 1
10,169
462
12,091
21,715
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 8 / 6
10,203
464
13,835
16,588
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lizardfule
Heimdallr
18
6 / 6 / 2
12,078
549
12,340
17,635
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
18
3 / 8 / 4
10,878
494
10,631
17,947
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GaneshaGilgameshGebCamazotz

VS

Bans
AchillesThothOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 5 / 11
13,194
600
19,427
14,068
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Cowsi
Thanatos
20
12 / 3 / 8
13,728
624
15,328
17,189
8,101
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
HBCentral
Artio
17
2 / 2 / 16
11,745
534
7,960
25,286
29,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
YaBattyGyal
Sun Wukong
19
2 / 0 / 9
12,634
574
15,864
22,931
20,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
pablo12000
Danzaburou
20
9 / 2 / 3
14,620
665
16,907
14,915
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
12
Kills
32
32
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
5
11
2.5
L
Xing Tian
Bullzane
Xing Tian
1
4
8
1.25
W
Thanatos
Cowsi
Thanatos
12
3
8
5.33
L
Sobek
Discerned
Sobek
0
6
1
0.08
L
2
8
6
0.63
W
Artio
HBCentral
Artio
2
2
16
5
L
Heimdallr
Lizardfule
Heimdallr
6
6
2
1.17
W
Sun Wukong
YaBattyGyal
Sun Wukong
2
0
9
6.5
L
Arachne
3
8
4
0.63
W
Danzaburou
pablo12000
Danzaburou
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,817
Damage
75,486
96,487
Taken
94,389
57,029
Mitigated
70,103
27,099
Healing
61,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,427
2,026
4,703
5,852
14,068
5,811
1,482
6,592
7,226
114,839
0
L
Xing Tian
Bullzane
Xing Tian
11,920
806
538
3,942
22,602
18,410
0
8,203
14,033
40,851
0
W
Thanatos
Cowsi
Thanatos
15,328
3,248
0
19,471
17,189
8,101
1,882
6,324
10,639
0
109,639
L
Sobek
Discerned
Sobek
12,091
1,871
0
8,743
21,715
18,983
47
3,605
16,758
66,361
0
L
13,835
1,428
0
2,965
16,588
4,550
0
5,803
10,526
80,619
0
W
Artio
HBCentral
Artio
7,960
1,272
4,508
8,555
25,286
29,613
146
9,376
15,680
35,042
0
L
Heimdallr
Lizardfule
Heimdallr
12,340
4,763
0
3,491
17,635
5,324
0
3,819
13,566
0
76,552
W
Sun Wukong
YaBattyGyal
Sun Wukong
15,864
3,532
0
11,444
22,931
20,831
1,592
10,818
10,587
4,626
81,498
L
Arachne
10,631
5,708
0
7,420
17,947
9,762
0
6,161
11,598
0
78,471
W
Danzaburou
pablo12000
Danzaburou
16,907
10,372
0
6,919
14,915
5,747
4,075
3,838
10,967
0
124,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
65,921
596
Minions Killed
749
0
Camps Cleared
0
2,065,138
Distance Traveled
2,305,218
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,194
600
193
9
0
425,818
6
L
Xing Tian
9,635
438
46
2
0
452,227
1
W
Thanatos
13,728
624
151
7
0
510,323
6
L
Sobek
10,169
462
150
7
0
368,379
2
L
Scylla
10,203
464
136
6
0
395,176
10
W
Artio
11,745
534
40
2
0
455,970
4
L
Heimdallr
12,078
549
144
7
0
384,887
2
W
Sun Wukong
12,634
574
179
8
0
479,490
2
L
Arachne
10,878
494
120
5
0
464,469
3
W
Danzaburou
14,620
665
186
8
0
433,617
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role