Player Matchup

Baron Samedi
Baron Samedi
Lord_DarkSP
Baron Samedi
Level 34
God Stats
10W - 8L
1,495 SR
Queue Stats
51W - 71L
1,342 Elo+
Party 2
Poseidon
Poseidon
Ms Mazukine
Poseidon
Level 59
God Stats
2W - 1L
1,087 SR
Queue Stats
95W - 130L
1,371 Elo+
Party 3
Chiron
Chiron
Nerotier
Chiron
Level 153
God Stats
3W - 2L
1,397 SR
Queue Stats
426W - 476L
1,442 Elo+
Party 3
Kuzenbo
Kuzenbo
alvattoh
Kuzenbo
Level 68
God Stats
28W - 25L
1,427 SR
Queue Stats
95W - 105L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
iMoneyJB
Cabrakan
Level 41
God Stats
16W - 9L
1,530 SR
Queue Stats
134W - 164L
1,374 Elo+
Party 2
Team Averages
Level 71
1,387 SR
1,389 Elo+

VS

Team Averages
Level 77
1,346 SR
1,408 Elo+
Ne Zha
Ne Zha
BobbyMOJO0814
Ne Zha
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
361W - 428L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
DOWxTechN9ne
Danzaburou
Level 76
God Stats
2W - 3L
1,453 SR
Queue Stats
339W - 390L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hinarui17
Cu Chulainn
Level 88
God Stats
3W - 3L
1,647 SR
Queue Stats
58W - 60L
1,426 Elo+
Party 4
Tiamat
Tiamat
IanCena
Tiamat
Level 101
God Stats
3W - 2L
1,262 SR
Queue Stats
86W - 68L
1,496 Elo+
Party 4
Ymir
Ymir
Ow3n 323
Ymir
Level 38
God Stats
15W - 14L
1,084 SR
Queue Stats
42W - 47L
1,393 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lord_DarkSP
Baron Samedi
12
2 / 4 / 11
8,283
487
7,347
15,195
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Ms Mazukine
Poseidon
14
3 / 3 / 1
8,481
499
5,401
7,653
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Nerotier
Chiron
18
10 / 0 / 6
10,486
617
15,301
8,088
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
alvattoh
Kuzenbo
16
1 / 0 / 5
9,180
540
5,621
13,267
18,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
iMoneyJB
Cabrakan
17
7 / 1 / 7
9,900
582
13,919
12,592
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
8,980
528
8,177
12,354
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
DOWxTechN9ne
Danzaburou
13
1 / 8 / 2
8,202
482
7,142
17,143
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Hinarui17
Cu Chulainn
14
0 / 2 / 1
8,590
505
11,343
12,983
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
IanCena
Tiamat
12
2 / 4 / 3
7,903
465
8,369
11,384
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
0 / 4 / 2
6,713
395
4,516
14,621
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
8
8
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Danzaburou
DOWxTechN9ne
Danzaburou
1
8
2
0.25
L
Cu Chulainn
Hinarui17
Cu Chulainn
0
2
1
0.25
L
Tiamat
IanCena
Tiamat
2
4
3
0.88
W
Baron Samedi
Lord_DarkSP
Baron Samedi
2
4
11
1.88
W
Poseidon
Ms Mazukine
Poseidon
3
3
1
1.17
W
Chiron
Nerotier
Chiron
10
0
6
13
L
Ymir
0
4
2
0.25
W
Kuzenbo
alvattoh
Kuzenbo
1
0
5
3.5
W
Cabrakan
iMoneyJB
Cabrakan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
39,547
56,795
Taken
68,485
48,142
Mitigated
33,163
23,223
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,177
4,124
0
3,837
12,354
4,230
0
4,364
7,990
0
52,233
L
Danzaburou
DOWxTechN9ne
Danzaburou
7,142
2,435
23
5,785
17,143
5,407
189
6,958
10,137
0
60,755
L
Cu Chulainn
Hinarui17
Cu Chulainn
11,343
2,892
0
4,062
12,983
7,859
594
4,988
7,271
0
60,385
L
Tiamat
IanCena
Tiamat
8,369
541
70
2,389
11,384
5,574
0
6,273
5,062
39,035
0
W
Baron Samedi
Lord_DarkSP
Baron Samedi
7,347
652
547
3,160
15,195
16,448
0
5,420
9,422
28,281
0
W
Poseidon
Ms Mazukine
Poseidon
5,401
346
0
1,450
7,653
2,484
360
1,603
5,817
46,779
0
W
Chiron
Nerotier
Chiron
15,301
5,566
1,014
4,095
8,088
2,641
512
1,168
6,803
0
75,865
L
Ymir
4,516
991
0
726
14,621
10,093
0
8,884
5,737
13,695
0
W
Kuzenbo
alvattoh
Kuzenbo
5,621
1,856
0
6,200
13,267
18,395
51
168
12,041
54,687
0
W
Cabrakan
iMoneyJB
Cabrakan
13,919
1,632
0
6,757
12,592
8,174
0
3,847
8,412
75,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
40,388
457
Minions Killed
410
0
Camps Cleared
0
1,636,955
Distance Traveled
1,582,330
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,980
528
93
5
0
357,877
1
L
Danzaburou
8,202
482
103
6
0
284,725
0
L
Cu Chulainn
8,590
505
111
7
0
334,557
6
L
Tiamat
7,903
465
81
5
0
317,253
4
W
Baron Samedi
8,283
487
34
2
0
283,360
6
W
Poseidon
8,481
499
85
5
0
308,278
1
W
Chiron
10,486
617
125
7
0
347,164
4
L
Ymir
6,713
395
22
1
0
287,918
0
W
Kuzenbo
9,180
540
105
6
0
337,983
1
W
Cabrakan
9,900
582
108
6
0
360,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role