Player Matchup

Izanami
Izanami
Bindizack
Izanami
Level 128
God Stats
1W - 1L
1,731 SR
Queue Stats
193W - 215L
1,401 Elo+
Party 2
Thanatos
Thanatos
CardSky
Thanatos
Level 43
God Stats
18W - 18L
1,449 SR
Queue Stats
29W - 36L
1,416 Elo+
Party 3
Ao Kuang
Ao Kuang
DarkAvenger115
Ao Kuang
Level 42
God Stats
3W - 6L
1,489 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 3
Osiris
Osiris
NotEvenRichard
Osiris
Level 62
God Stats
10W - 12L
1,480 SR
Queue Stats
205W - 201L
1,434 Elo+
Party 2
Sol
Sol
SaikouKitten
Sol
Level 115
God Stats
11W - 14L
1,475 SR
Queue Stats
215W - 241L
1,387 Elo+
Party 2
Team Averages
Level 78
1,525 SR
1,414 Elo+

VS

Team Averages
Level 78
1,617 SR
1,450 Elo+
Loki
Loki
HMRanger
Loki
Level 28
God Stats
15W - 13L
1,634 SR
Queue Stats
51W - 68L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
PANDAxKINGx30
Nu Wa
Level 124
God Stats
47W - 29L
1,623 SR
Queue Stats
163W - 182L
1,430 Elo+
Party 4
Olorun
Olorun
ProRockerRockin
Olorun
Level 98
God Stats
6W - 3L
1,632 SR
Queue Stats
122W - 129L
1,450 Elo+
Party 4
Gilgamesh
Gilgamesh
Samurai-Hannya
Gilgamesh
Level 69
God Stats
1W - 0L
1,593 SR
Queue Stats
20W - 16L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smithyalgo
Morgan Le Fay
Level 69
God Stats
5W - 3L
1,605 SR
Queue Stats
188W - 174L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bindizack
Izanami
11
1 / 1 / 1
6,651
554
1,800
8,397
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
CardSky
Thanatos
8
2 / 4 / 2
5,761
480
3,155
6,997
2,125
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
10
1 / 5 / 0
5,499
458
982
7,120
1,795
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 6 / 0
5,047
421
4,516
11,813
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
5,333
444
3,242
7,346
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 1 / 4
5,932
494
3,085
4,236
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 3 / 0
7,914
660
9,363
4,523
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 5
6,205
517
4,488
5,930
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Samurai-Hannya
Gilgamesh
9
5 / 1 / 6
6,645
554
5,656
5,722
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Smithyalgo
Morgan Le Fay
12
2 / 0 / 1
6,563
547
6,000
4,203
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
20
20
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bindizack
Izanami
1
1
1
1.5
L
Thanatos
CardSky
Thanatos
2
4
2
0.75
L
Ao Kuang
1
5
0
0.2
W
Loki
3
1
4
5
L
1
6
0
0.17
W
7
3
0
2.33
W
3
1
5
5.5
L
0
4
0
0
W
Gilgamesh
Samurai-Hannya
Gilgamesh
5
1
6
8
W
Morgan Le Fay
Smithyalgo
Morgan Le Fay
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
28,592
41,673
Taken
24,614
12,859
Mitigated
8,851
14,897
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bindizack
Izanami
1,800
1,527
0
3,736
8,397
2,635
0
3,900
4,187
0
43,639
L
Thanatos
CardSky
Thanatos
3,155
941
260
3,707
6,997
2,125
0
3,403
3,540
0
19,623
L
Ao Kuang
982
0
0
628
7,120
1,795
182
5,434
1,686
17,630
0
W
Loki
3,085
526
0
1,048
4,236
883
0
272
3,964
0
18,188
L
4,516
1,061
115
4,062
11,813
4,524
0
4,489
7,298
0
17,072
W
9,363
2,192
0
0
4,523
1,249
2,390
982
3,541
45,693
0
W
4,488
1,474
104
2,845
5,930
2,185
883
1,414
4,516
26,610
3,291
L
3,242
1,352
0
2,389
7,346
1,780
354
2,946
4,311
28,439
0
W
Gilgamesh
Samurai-Hannya
Gilgamesh
5,656
878
0
935
5,722
3,362
114
1,073
4,649
4,383
12,134
W
Morgan Le Fay
Smithyalgo
Morgan Le Fay
6,000
570
71
990
4,203
1,172
266
483
3,720
40,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
33,259
265
Minions Killed
279
0
Camps Cleared
0
1,142,751
Distance Traveled
1,112,398
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,651
554
104
9
0
221,022
4
L
Thanatos
5,761
480
35
3
0
254,697
1
L
Ao Kuang
5,499
458
36
3
0
236,286
0
W
Loki
5,932
494
27
2
0
247,103
0
L
Osiris
5,047
421
29
2
0
221,300
3
W
Nu Wa
7,914
660
90
8
0
199,186
0
W
Olorun
6,205
517
50
4
0
194,201
2
L
Sol
5,333
444
61
5
0
209,446
1
W
Gilgamesh
6,645
554
24
2
0
246,036
4
W
Morgan Le Fay
6,563
547
88
7
0
225,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role