Player Matchup

Loki
Loki
FoBMarleY670
Loki
Level 35
God Stats
3W - 10L
1,453 SR
Queue Stats
35W - 80L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
VIICVIII
Kukulkan
Level 78
God Stats
12W - 10L
1,509 SR
Queue Stats
155W - 234L
1,399 Elo+
Solo
King Arthur
King Arthur
ellomark30
King Arthur
Level 61
God Stats
1W - 3L
1,453 SR
Queue Stats
94W - 145L
1,248 Elo+
Party 1
Team Averages
Level 58
1,472 SR
1,290 Elo+

VS

Team Averages
Level 47
1,497 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
NecessaryWax453
Morgan Le Fay
Level 17
God Stats
5W - 1L
1,492 SR
Queue Stats
13W - 12L
1,539 Elo+
Party 2
Bacchus
Bacchus
RebeliousGael
Bacchus
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Neith
Neith
Time4Puncakes
Neith
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 4
9,020
644
3,262
12,137
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
VIICVIII
Kukulkan
14
4 / 4 / 1
9,100
650
8,286
10,153
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ellomark30
King Arthur
11
0 / 6 / 3
7,910
565
3,958
14,545
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NecessaryWax453
Morgan Le Fay
15
6 / 2 / 8
10,738
767
15,460
8,812
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
5 / 2 / 10
10,208
729
5,318
12,071
16,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 10
10,192
728
9,588
7,916
2,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
16
17
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Morgan Le Fay
NecessaryWax453
Morgan Le Fay
6
2
8
5
W
Bacchus
5
2
10
5
W
5
3
10
3.33
L
Kukulkan
VIICVIII
Kukulkan
4
4
1
1.13
L
King Arthur
ellomark30
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,506
Damage
30,366
36,835
Taken
28,799
21,015
Mitigated
23,101
4,751
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,262
177
294
845
12,137
4,480
135
6,895
5,242
0
13,234
W
Morgan Le Fay
NecessaryWax453
Morgan Le Fay
15,460
1,793
888
2,469
8,812
3,650
691
2,318
6,328
46,006
0
W
Bacchus
5,318
316
702
1,214
12,071
16,495
181
2,535
9,212
13,225
0
W
9,588
3,399
0
1,128
7,916
2,956
1,523
3,904
3,874
0
39,453
L
Kukulkan
VIICVIII
Kukulkan
8,286
129
0
1,904
10,153
3,941
0
5,879
4,274
45,837
0
L
King Arthur
ellomark30
King Arthur
3,958
271
208
1,500
14,545
12,594
33
8,506
6,039
0
12,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
31,138
130
Minions Killed
142
5
Camps Cleared
7
716,142
Distance Traveled
789,768
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,020
644
15
1
0
232,809
0
W
Morgan Le Fay
10,738
767
60
4
4
291,366
4
W
Bacchus
10,208
729
22
2
0
257,090
0
W
Neith
10,192
728
60
4
3
241,312
0
L
Kukulkan
9,100
650
87
6
5
238,205
11
L
King Arthur
7,910
565
28
2
0
245,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role