Player Matchup

Danzaburou
Danzaburou
Georhay238
Danzaburou
Level 67
God Stats
3W - 3L
1,505 SR
Queue Stats
14W - 24L
1,337 Elo+
Party 2
Tiamat
Tiamat
Jaeger906
Tiamat
Level 63
God Stats
2W - 2L
1,605 SR
Queue Stats
12W - 23L
1,361 Elo+
Party 2
Freya
Freya
Nakragon
Freya
Level 93
God Stats
0W - 1L
1,316 SR
Queue Stats
22W - 29L
1,431 Elo+
Party 2
Charybdis
Charybdis
Nball35
Charybdis
Level 84
God Stats
0W - 1L
1,136 SR
Queue Stats
10W - 19L
1,326 Elo+
Party 2
Hercules
Hercules
RedWolverine647
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,489 Elo+
Party 2
Team Averages
Level 74
1,413 SR
1,389 Elo+

VS

Team Averages
Level 118
1,574 SR
1,458 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Eploiter
Hades
Level 108
God Stats
16W - 13L
1,582 SR
Queue Stats
377W - 400L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
Gerv-The-Goat
Cliodhna
Level 129
God Stats
42W - 22L
1,727 SR
Queue Stats
198W - 173L
1,477 Elo+
Solo
Ra
Ra
LordWilcero
Ra
Level 138
God Stats
13W - 8L
1,559 SR
Queue Stats
535W - 497L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
saladbdressing
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Georhay238
Danzaburou
9
2 / 6 / 1
6,409
427
6,005
9,775
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Jaeger906
Tiamat
13
1 / 1 / 3
7,569
505
2,228
3,830
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Nakragon
Freya
12
5 / 6 / 2
7,929
529
11,598
14,886
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Nball35
Charybdis
11
1 / 6 / 3
6,663
444
4,825
8,151
2,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
11
1 / 2 / 1
7,096
473
2,400
9,823
4,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 3 / 6
9,262
617
10,054
11,262
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Eploiter
Hades
13
2 / 2 / 6
8,256
550
7,548
10,292
6,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Gerv-The-Goat
Cliodhna
15
11 / 3 / 1
9,654
644
10,105
10,609
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 3
8,963
598
2,888
6,249
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
saladbdressing
Jormungandr
11
1 / 2 / 8
7,119
475
1,171
7,139
3,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
21
21
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
6
3
W
Hades
Eploiter
Hades
2
2
6
2.5
L
Danzaburou
Georhay238
Danzaburou
2
6
1
0.42
W
Cliodhna
Gerv-The-Goat
Cliodhna
11
3
1
3.83
L
Tiamat
Jaeger906
Tiamat
1
1
3
2.5
W
1
1
3
2.5
L
Freya
Nakragon
Freya
5
6
2
1
L
Charybdis
Nball35
Charybdis
1
6
3
0.42
L
Hercules
1
2
1
0.75
W
Jormungandr
saladbdressing
Jormungandr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
31,766
46,465
Taken
45,551
15,987
Mitigated
20,207
10,245
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,054
6,859
0
4,184
11,262
3,783
0
813
10,449
0
63,724
W
Hades
Eploiter
Hades
7,548
1,368
158
5,037
10,292
6,009
506
4,703
5,589
38,712
0
L
Danzaburou
Georhay238
Danzaburou
6,005
2,683
85
1,226
9,775
1,559
200
1,020
8,659
0
31,067
W
Cliodhna
Gerv-The-Goat
Cliodhna
10,105
729
0
3,822
10,609
3,882
134
4,607
6,002
0
52,990
L
Tiamat
Jaeger906
Tiamat
2,228
210
0
1,587
3,830
1,828
153
842
2,979
35,182
2,549
W
2,888
579
307
1,876
6,249
2,603
153
2,128
4,121
67,112
0
L
Freya
Nakragon
Freya
11,598
4,420
0
5,100
14,886
5,827
0
4,472
10,250
40,394
7,840
L
Charybdis
Nball35
Charybdis
4,825
2,226
0
501
8,151
2,675
0
620
7,434
0
33,841
L
Hercules
2,400
405
0
1,746
9,823
4,098
0
4,465
5,308
0
28,492
W
Jormungandr
saladbdressing
Jormungandr
1,171
397
0
166
7,139
3,930
140
0
7,139
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
43,254
348
Minions Killed
481
0
Camps Cleared
0
1,392,420
Distance Traveled
1,472,604
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,262
617
110
7
0
269,982
3
W
Hades
8,256
550
93
6
0
264,589
4
L
Danzaburou
6,409
427
42
3
0
261,629
3
W
Cliodhna
9,654
644
91
6
0
344,221
0
L
Tiamat
7,569
505
89
6
0
297,071
4
W
Ra
8,963
598
147
10
0
343,419
3
L
Freya
7,929
529
82
5
0
276,039
2
L
Charybdis
6,663
444
60
4
0
274,022
1
L
Hercules
7,096
473
75
5
0
283,659
0
W
Jormungandr
7,119
475
40
3
0
250,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role