Player Matchup

Chaac
Chaac
LALOOBSCURO
Chaac
Level 138
God Stats
3W - 1L
1,430 SR
Queue Stats
23W - 38L
1,307 Elo+
Party 2
Bacchus
Bacchus
SAJAKIEL
Bacchus
Level 156
God Stats
1W - 1L
1,357 SR
Queue Stats
42W - 56L
1,389 Elo+
Party 2
Artemis
Artemis
SHO RO HEAR
Artemis
Level 141
God Stats
5W - 2L
1,640 SR
Queue Stats
92W - 117L
1,397 Elo+
Solo
Da Ji
Da Ji
Will Of Alchemy
Da Ji
Level 159
God Stats
1W - 0L
1,504 SR
Queue Stats
104W - 113L
1,438 Elo+
Solo
Danzaburou
Danzaburou
YUNG_SEiF
Danzaburou
Level 107
God Stats
2W - 5L
1,540 SR
Queue Stats
249W - 263L
1,395 Elo+
Solo
Team Averages
Level 140
1,494 SR
1,385 Elo+

VS

Team Averages
Level 82
1,405 SR
1,452 Elo+
Nemesis
Nemesis
Ghostigoo8633
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,507 Elo+
Party 1
Da Ji
Da Ji
N7 Red Comet184
Da Ji
Level 67
God Stats
0W - 1L
1,381 SR
Queue Stats
4W - 4L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
Raivok9117
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,378 Elo+
Party 1
Ao Kuang
Ao Kuang
TriplefateTTV
Ao Kuang
Level 86
God Stats
0W - 1L
1,132 SR
Queue Stats
49W - 43L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
wickeddovah
Ah Puch
Level 105
God Stats
1W - 1L
1,510 SR
Queue Stats
27W - 18L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 15
10,913
909
12,731
14,050
8,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
SAJAKIEL
Bacchus
14
1 / 6 / 12
9,265
772
7,607
11,417
15,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SHO RO HEAR
Artemis
18
8 / 4 / 14
10,924
910
13,131
12,205
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 5 / 11
11,433
953
13,106
14,353
10,232
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
YUNG_SEiF
Danzaburou
19
9 / 6 / 7
12,062
1,005
11,342
11,418
4,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 7 / 7
10,045
837
7,587
12,897
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 7 / 9
10,566
881
8,073
10,768
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
15
3 / 8 / 13
9,568
797
10,161
10,913
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TriplefateTTV
Ao Kuang
15
3 / 8 / 8
9,356
780
7,637
14,313
5,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
wickeddovah
Ah Puch
19
8 / 5 / 11
11,355
946
18,435
13,525
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
74
35
Kills
26
26
Deaths
35
59
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
7
7
1.21
W
8
5
15
3.1
L
7
7
9
1.64
L
Nu Wa
3
8
13
1.19
W
Bacchus
SAJAKIEL
Bacchus
1
6
12
1.17
W
Artemis
SHO RO HEAR
Artemis
8
4
14
3.75
L
Ao Kuang
TriplefateTTV
Ao Kuang
3
8
8
0.88
W
9
5
11
2.9
W
Danzaburou
YUNG_SEiF
Danzaburou
9
6
7
2.08
L
Ah Puch
wickeddovah
Ah Puch
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,917
Damage
51,893
63,443
Taken
62,416
43,633
Mitigated
30,382
18,842
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,587
3,157
0
778
12,897
10,010
0
1,653
11,074
0
10,536
W
12,731
2,448
112
4,112
14,050
8,264
745
6,560
7,205
0
27,397
L
8,073
1,970
116
844
10,768
4,885
0
1,387
9,336
0
13,607
L
Nu Wa
10,161
2,673
48
442
10,913
3,809
320
877
9,996
19,492
0
W
Bacchus
SAJAKIEL
Bacchus
7,607
540
1,382
771
11,417
15,443
142
5,592
5,474
14,647
0
W
Artemis
SHO RO HEAR
Artemis
13,131
4,519
1,253
3,325
12,205
5,479
2,081
7,544
4,467
0
26,943
L
Ao Kuang
TriplefateTTV
Ao Kuang
7,637
2,381
124
3,396
14,313
5,362
957
1,802
12,511
15,871
0
W
13,106
3,215
1,063
4,029
14,353
10,232
666
7,508
6,582
0
23,475
W
Danzaburou
YUNG_SEiF
Danzaburou
11,342
2,806
455
2,340
11,418
4,215
2,384
8,253
2,895
0
33,347
L
Ah Puch
wickeddovah
Ah Puch
18,435
681
404
5,243
13,525
6,316
383
1,888
11,594
37,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
50,890
123
Minions Killed
103
0
Camps Cleared
0
1,015,533
Distance Traveled
1,048,193
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,045
837
4
0
0
221,425
0
W
Chaac
10,913
909
19
2
0
207,808
0
L
Da Ji
10,566
881
13
1
0
222,000
0
L
Nu Wa
9,568
797
21
2
0
181,043
0
W
Bacchus
9,265
772
18
2
0
218,950
0
W
Artemis
10,924
910
32
3
0
185,001
0
L
Ao Kuang
9,356
780
14
1
0
212,736
3
W
Da Ji
11,433
953
16
1
0
188,433
0
W
Danzaburou
12,062
1,005
38
3
0
215,341
1
L
Ah Puch
11,355
946
51
4
0
210,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role