Player Matchup

Ao Kuang
Ao Kuang
CaptainCookie71
Ao Kuang
Level 98
God Stats
2W - 1L
1,552 SR
Queue Stats
78W - 75L
1,492 Elo+
Party 2
Skadi
Skadi
GumboP
Skadi
Level 127
God Stats
4W - 1L
1,516 SR
Queue Stats
64W - 59L
1,484 Elo+
Party 1
Nike
Nike
MultiversalCloud
Nike
Level 47
God Stats
1W - 0L
1,609 SR
Queue Stats
40W - 34L
1,564 Elo+
Solo
Ganesha
Ganesha
Wholemaple6917
Ganesha
Level 156
God Stats
1W - 1L
1,553 SR
Queue Stats
165W - 165L
1,500 Elo+
Party 1
Chang'e
Chang'e
WiserCylinder232
Chang'e
Level 64
God Stats
2W - 3L
1,705 SR
Queue Stats
101W - 105L
1,473 Elo+
Party 2
Team Averages
Level 98
1,587 SR
1,502 Elo+

VS

Team Averages
Level 83
1,492 SR
1,548 Elo+
Heimdallr
Heimdallr
Dat_OneBlack_Guy
Heimdallr
Level 86
God Stats
0W - 1L
1,513 SR
Queue Stats
194W - 151L
1,591 Elo+
Party 3
Susano
Susano
GuiltyChampion
Susano
Level 105
God Stats
8W - 11L
1,418 SR
Queue Stats
728W - 811L
1,495 Elo+
Party 3
Tiamat
Tiamat
SlickNinja55
Tiamat
Level 125
God Stats
29W - 15L
1,696 SR
Queue Stats
149W - 114L
1,600 Elo+
Party 3
Sobek
Sobek
SoParched
Sobek
Level 68
God Stats
30W - 28L
1,573 SR
Queue Stats
340W - 358L
1,537 Elo+
Party 3
Amaterasu
Amaterasu
bruinsucks
Amaterasu
Level 30
God Stats
0W - 2L
1,259 SR
Queue Stats
26W - 21L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
8 / 1 / 2
8,055
671
3,215
8,106
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
GumboP
Skadi
11
4 / 0 / 0
6,778
565
4,613
5,117
1,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 0 / 3
8,091
674
5,232
4,409
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 13
6,395
533
6,128
10,230
4,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 7
7,633
636
10,021
9,973
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
1 / 3 / 1
5,922
494
4,443
7,027
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 3
5,672
473
2,220
7,565
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
1 / 5 / 2
5,591
466
7,311
8,959
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
SoParched
Sobek
8
1 / 5 / 1
5,569
464
3,103
9,407
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
bruinsucks
Amaterasu
9
0 / 6 / 0
5,423
452
1,113
8,735
2,908
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
3
4
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
1
2
9
L
Heimdallr
1
3
1
0.5
L
0
4
3
0.38
W
Skadi
GumboP
Skadi
4
0
0
4
W
5
0
3
6.5
L
Tiamat
1
5
2
0.4
L
Sobek
SoParched
Sobek
1
5
1
0.3
W
0
1
13
6.5
W
6
2
7
4.75
L
Amaterasu
bruinsucks
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
18,190
37,835
Taken
41,693
15,463
Mitigated
15,677
18,300
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
3,215
765
0
4,781
8,106
3,338
0
1,267
6,735
42,545
11,266
L
Heimdallr
4,443
1,985
0
1,769
7,027
1,815
1,270
2,700
4,259
0
30,880
L
2,220
323
0
2,090
7,565
2,192
0
3,561
3,844
0
23,959
W
Skadi
GumboP
Skadi
4,613
1,906
0
844
5,117
1,283
574
621
4,424
0
43,568
W
5,232
519
0
1,367
4,409
2,728
136
342
4,067
3,684
48,976
L
Tiamat
7,311
937
39
1,591
8,959
4,145
0
5,522
3,122
30,645
0
L
Sobek
SoParched
Sobek
3,103
411
243
1,525
9,407
4,617
0
5,392
3,766
11,079
0
W
6,128
830
875
5,004
10,230
4,959
877
3,067
7,035
21,011
0
W
10,021
939
567
4,862
9,973
3,155
559
4,571
5,036
37,894
0
L
Amaterasu
bruinsucks
Amaterasu
1,113
353
0
2,048
8,735
2,908
0
1,762
6,611
93
24,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
28,177
389
Minions Killed
261
0
Camps Cleared
0
1,298,769
Distance Traveled
1,114,612
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,055
671
98
8
0
280,556
1
L
Heimdallr
5,922
494
74
6
0
225,491
3
L
Susano
5,672
473
67
6
0
244,753
1
W
Skadi
6,778
565
90
8
0
230,685
2
W
Nike
8,091
674
112
9
0
266,358
3
L
Tiamat
5,591
466
37
3
0
215,053
2
L
Sobek
5,569
464
22
2
0
231,604
4
W
Ganesha
6,395
533
1
0
0
235,829
6
W
Chang'e
7,633
636
88
7
0
285,341
2
L
Amaterasu
5,423
452
61
5
0
197,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role