Player Matchup

Gilgamesh
Gilgamesh
AnthoneGood
Gilgamesh
Level 42
God Stats
42W - 40L
1,493 SR
Queue Stats
168W - 228L
1,350 Elo+
Solo
Chang'e
Chang'e
Ferreirathekid
Chang'e
Level 48
God Stats
11W - 9L
1,592 SR
Queue Stats
200W - 214L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
RageTryHard01
Danzaburou
Level 118
God Stats
11W - 14L
1,394 SR
Queue Stats
282W - 276L
1,558 Elo+
Party 2
Team Averages
Level 69
1,493 SR
1,453 Elo+

VS

Team Averages
Level 84
1,543 SR
1,280 Elo+
Danzaburou
Danzaburou
ChrisRedfield03
Danzaburou
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 71L
1,230 Elo+
Party 1
Aphrodite
Aphrodite
Imusih
Aphrodite
Level 98
God Stats
26W - 18L
1,494 SR
Queue Stats
56W - 62L
1,191 Elo+
Party 1
Ymir
Ymir
angelsdeath726
Ymir
Level 68
God Stats
7W - 5L
1,635 SR
Queue Stats
185W - 233L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnthoneGood
Gilgamesh
14
2 / 1 / 13
9,658
690
11,831
15,535
13,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 3 / 8
10,405
743
14,480
11,925
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
RageTryHard01
Danzaburou
15
9 / 1 / 7
11,217
801
14,025
11,461
4,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisRedfield03
Danzaburou
11
1 / 6 / 4
9,067
648
7,135
11,511
3,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Imusih
Aphrodite
13
2 / 6 / 3
9,328
666
10,111
12,851
9,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 6 / 3
9,284
663
8,943
20,417
23,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
5
5
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnthoneGood
Gilgamesh
2
1
13
8.5
L
Danzaburou
ChrisRedfield03
Danzaburou
1
6
4
0.5
W
7
3
8
3.67
L
Aphrodite
Imusih
Aphrodite
2
6
3
0.58
W
Danzaburou
RageTryHard01
Danzaburou
9
1
7
12.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
26,189
38,921
Taken
44,779
23,511
Mitigated
37,121
13,222
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnthoneGood
Gilgamesh
11,831
2,187
0
1,306
15,535
13,396
80
8,540
6,995
7,036
25,927
L
Danzaburou
ChrisRedfield03
Danzaburou
7,135
2,914
296
989
11,511
3,374
45
4,096
7,124
0
20,846
W
14,480
1,472
2,909
4,617
11,925
5,340
935
6,333
5,592
34,929
0
L
Aphrodite
Imusih
Aphrodite
10,111
277
5,147
5,749
12,851
9,754
0
4,993
7,522
36,973
0
W
Danzaburou
RageTryHard01
Danzaburou
14,025
5,572
0
4,390
11,461
4,775
1,514
4,985
6,476
0
46,436
L
8,943
1,942
568
2,354
20,417
23,993
0
7,056
12,918
18,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
27,679
147
Minions Killed
117
10
Camps Cleared
4
777,929
Distance Traveled
647,852
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,658
690
35
3
5
278,212
0
L
Danzaburou
9,067
648
33
2
2
205,533
0
W
Chang'e
10,405
743
40
3
3
257,534
1
L
Aphrodite
9,328
666
62
4
1
245,404
1
W
Danzaburou
11,217
801
72
5
2
242,183
2
L
Ymir
9,284
663
22
2
1
196,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role