Player Matchup

Zhong Kui
Zhong Kui
ArbitraryRule
Zhong Kui
Level 109
God Stats
4W - 6L
1,450 SR
Queue Stats
452W - 428L
1,521 Elo+
Party 3
Odin
Odin
DragoonXLiger
Odin
Level 160
God Stats
16W - 9L
1,640 SR
Queue Stats
381W - 384L
1,526 Elo+
Solo
Heimdallr
Heimdallr
L0veDoctor
Heimdallr
Level 140
God Stats
12W - 9L
1,507 SR
Queue Stats
614W - 608L
1,564 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PANxSockmonkey
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,633 Elo+
Solo
Horus
Horus
TheMock1
Horus
Level 145
God Stats
10W - 8L
1,560 SR
Queue Stats
709W - 700L
1,519 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,553 Elo+

VS

Team Averages
Level 120
1,460 SR
1,520 Elo+
Zeus
Zeus
Goodvib4LIFA
Zeus
Level 140
God Stats
11W - 2L
1,662 SR
Queue Stats
241W - 238L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
MXS HARRY
Sylvanus
Level 128
God Stats
6W - 8L
1,425 SR
Queue Stats
554W - 564L
1,520 Elo+
Solo
Discordia
Discordia
Shroom sst
Discordia
Level 146
God Stats
5W - 13L
1,366 SR
Queue Stats
415W - 407L
1,480 Elo+
Party 1
Ymir
Ymir
Willsst
Ymir
Level 125
God Stats
21W - 17L
1,569 SR
Queue Stats
846W - 860L
1,474 Elo+
Party 1
Artemis
Artemis
x 6God Ben x
Artemis
Level 61
God Stats
1W - 0L
1,277 SR
Queue Stats
17W - 12L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArbitraryRule
Zhong Kui
13
1 / 4 / 5
7,103
710
6,320
9,697
7,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 3
7,204
720
5,231
11,249
14,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
L0veDoctor
Heimdallr
13
1 / 4 / 5
7,250
725
6,990
9,256
2,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PANxSockmonkey
Ah Muzen Cab
13
2 / 6 / 5
7,368
737
7,701
10,146
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
TheMock1
Horus
11
0 / 5 / 6
6,206
621
4,267
11,299
6,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 14
9,709
971
21,214
9,228
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MXS HARRY
Sylvanus
15
4 / 1 / 17
9,308
931
5,906
7,598
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Shroom sst
Discordia
15
5 / 1 / 12
8,853
885
9,477
3,497
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Willsst
Ymir
14
3 / 2 / 16
8,570
857
5,516
12,951
14,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
x 6God Ben x
Artemis
13
2 / 2 / 15
8,180
818
6,310
6,126
2,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
7
Kills
23
23
Deaths
8
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArbitraryRule
Zhong Kui
1
4
5
0.88
L
3
4
3
1.13
W
9
2
14
8
L
Heimdallr
L0veDoctor
Heimdallr
1
4
5
0.88
W
Sylvanus
MXS HARRY
Sylvanus
4
1
17
12.5
L
Ah Muzen Cab
PANxSockmonkey
Ah Muzen Cab
2
6
5
0.75
W
Discordia
Shroom sst
Discordia
5
1
12
11
L
Horus
TheMock1
Horus
0
5
6
0.6
W
Ymir
Willsst
Ymir
3
2
16
5.5
W
Artemis
x 6God Ben x
Artemis
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
48,423
51,647
Taken
39,400
35,461
Mitigated
31,382
15,330
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArbitraryRule
Zhong Kui
6,320
344
253
2,855
9,697
7,841
0
7,946
1,649
14,419
0
L
5,231
674
822
1,118
11,249
14,509
0
7,504
3,378
0
10,056
W
21,214
2,241
110
937
9,228
3,912
640
906
8,211
34,226
0
L
Heimdallr
L0veDoctor
Heimdallr
6,990
2,096
878
617
9,256
2,823
0
7,981
1,055
0
15,382
W
Sylvanus
MXS HARRY
Sylvanus
5,906
933
5,664
3,244
7,598
8,908
865
1,491
5,794
14,279
0
L
Ah Muzen Cab
PANxSockmonkey
Ah Muzen Cab
7,701
1,784
1,289
1,899
10,146
3,384
0
9,076
866
0
20,895
W
Discordia
Shroom sst
Discordia
9,477
574
1,003
339
3,497
1,588
1,825
981
2,477
20,221
0
L
Horus
TheMock1
Horus
4,267
1,439
3,333
2,266
11,299
6,904
0
8,609
2,586
0
4,665
W
Ymir
Willsst
Ymir
5,516
718
186
1,010
12,951
14,452
647
2,225
10,620
13,473
0
W
Artemis
x 6God Ben x
Artemis
6,310
2,393
1,139
1,451
6,126
2,522
1,731
717
5,292
0
11,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
44,620
76
Minions Killed
128
0
Camps Cleared
0
823,690
Distance Traveled
949,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,103
710
30
3
0
180,423
0
L
Odin
7,204
720
11
1
0
172,755
0
W
Zeus
9,709
971
32
3
0
246,595
0
L
Heimdallr
7,250
725
12
1
0
146,443
0
W
Sylvanus
9,308
931
21
2
0
180,666
1
L
Ah Muzen Cab
7,368
737
22
2
0
172,820
0
W
Discordia
8,853
885
41
4
0
158,986
0
L
Horus
6,206
621
1
0
0
151,249
0
W
Ymir
8,570
857
21
2
0
198,755
0
W
Artemis
8,180
818
13
1
0
164,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role