Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BASEDINJAPAN
Loki
Level 125
God Stats
15W - 19L
1,478 SR
Queue Stats
878W - 1,114L
1,462 Elo+
Solo
Atlas
Atlas
ImKingAtlas
Atlas
Level 69
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 6L
1,108 Elo+
Party 2
Team Averages
Level 99
1,576 SR
1,357 Elo+

VS

Team Averages
Level 79
1,527 SR
1,535 Elo+
Tyr
Tyr
DjBurritoBandit
Tyr
Level 109
God Stats
12W - 13L
1,467 SR
Queue Stats
464W - 521L
1,596 Elo+
Solo
Sol
Sol
RinAdamantus
Sol
Level 65
God Stats
4W - 5L
1,475 SR
Queue Stats
24W - 22L
1,487 Elo+
Party 1
Bellona
Bellona
SteelIdeal
Bellona
Level 62
God Stats
5W - 0L
1,639 SR
Queue Stats
80W - 65L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 6 / 1
7,785
599
6,687
11,924
3,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 3
7,775
598
6,101
8,388
2,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
7,583
583
4,432
11,673
6,673
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
9,408
724
8,583
12,171
8,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 1 / 3
9,478
729
8,738
7,762
2,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SteelIdeal
Bellona
13
4 / 3 / 11
9,525
733
11,188
11,376
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
1
0.42
L
1
5
3
0.5
W
4
1
10
9
L
2
4
2
0.75
W
7
1
3
8.5
W
Bellona
SteelIdeal
Bellona
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,220
Damage
28,509
31,985
Taken
31,309
12,889
Mitigated
20,090
5,745
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,687
663
947
3,282
11,924
3,762
0
2,965
8,959
30,468
0
L
6,101
273
0
412
8,388
2,454
0
2,441
5,947
0
19,988
W
8,583
1,170
484
3,895
12,171
8,952
1,232
5,175
6,996
0
27,225
L
4,432
1,737
0
1,104
11,673
6,673
0
3,797
7,876
8,812
0
W
8,738
2,709
464
3,779
7,762
2,420
1,353
1,708
6,054
39,029
0
W
Bellona
SteelIdeal
Bellona
11,188
3,119
425
2,756
11,376
8,718
246
5,076
6,300
121
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
28,411
107
Minions Killed
121
4
Camps Cleared
7
613,033
Distance Traveled
738,194
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,785
599
59
5
3
218,273
4
L
Loki
7,775
598
40
3
0
213,651
0
W
Tyr
9,408
724
35
3
1
260,991
2
L
Atlas
7,583
583
8
1
1
181,109
0
W
Sol
9,478
729
50
4
1
236,446
0
W
Bellona
9,525
733
36
3
5
240,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role