Player Matchup

The Morrigan
The Morrigan
Brandon132
The Morrigan
Level 54
God Stats
3W - 1L
1,773 SR
Queue Stats
74W - 64L
1,442 Elo+
Solo
Jormungandr
Jormungandr
CB Oneshot
Jormungandr
Level 82
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 17L
1,369 Elo+
Party 2
Thor
Thor
DeductedClub31
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,401 Elo+
Party 2
Hades
Hades
Iuail
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 2
Charybdis
Charybdis
Lt Covey
Charybdis
Level 126
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 78
1,537 SR
1,406 Elo+

VS

Team Averages
Level 73
1,525 SR
1,353 Elo+
Nu Wa
Nu Wa
BL1ZZ1ON
Nu Wa
Level 127
God Stats
7W - 2L
1,429 SR
Queue Stats
328W - 320L
1,433 Elo+
Party 3
Medusa
Medusa
BigHankyPanky
Medusa
Level 59
God Stats
1W - 2L
1,509 SR
Queue Stats
113W - 126L
1,446 Elo+
Party 3
Ganesha
Ganesha
DentedMooseMeat
Ganesha
Level 64
God Stats
4W - 4L
1,739 SR
Queue Stats
228W - 248L
1,332 Elo+
Solo
Vulcan
Vulcan
SithDaddyFresh
Vulcan
Level 87
God Stats
2W - 1L
1,450 SR
Queue Stats
16W - 22L
1,308 Elo+
Party 1
He Bo
He Bo
Tommy_The_Train8
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brandon132
The Morrigan
16
7 / 9 / 6
10,705
765
12,804
10,406
3,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
CB Oneshot
Jormungandr
20
2 / 1 / 11
12,591
899
8,743
13,197
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 10 / 7
9,052
647
8,741
13,477
3,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Iuail
Hades
16
3 / 10 / 6
10,223
730
9,231
20,070
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Lt Covey
Charybdis
15
6 / 8 / 7
10,008
715
8,105
15,544
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BL1ZZ1ON
Nu Wa
20
14 / 3 / 17
13,268
948
23,355
9,233
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
17 / 5 / 3
12,659
904
17,552
12,402
4,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 3 / 31
12,239
874
8,003
16,687
20,894
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 11
9,671
691
7,514
5,926
2,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 20
11,569
826
9,272
12,331
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
20
Kills
38
38
Deaths
20
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BL1ZZ1ON
Nu Wa
14
3
17
7.5
W
17
5
3
3.7
L
The Morrigan
Brandon132
The Morrigan
7
9
6
1.11
L
Jormungandr
CB Oneshot
Jormungandr
2
1
11
7.5
L
2
10
7
0.55
W
0
3
31
5.17
L
Hades
Iuail
Hades
3
10
6
0.6
L
Charybdis
Lt Covey
Charybdis
6
8
7
1.19
W
2
3
11
2.5
W
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,624
Damage
65,696
72,694
Taken
56,579
31,310
Mitigated
36,162
16,386
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BL1ZZ1ON
Nu Wa
23,355
5,742
1,697
2,242
9,233
3,896
1,965
3,742
5,454
46,417
0
W
17,552
6,972
653
732
12,402
4,959
3,411
7,911
4,409
0
41,570
L
The Morrigan
Brandon132
The Morrigan
12,804
1,612
137
683
10,406
3,492
0
6,455
3,872
23,428
0
L
Jormungandr
CB Oneshot
Jormungandr
8,743
585
686
4,273
13,197
11,097
0
8,880
4,178
47,929
0
L
8,741
1,541
566
604
13,477
3,421
0
8,510
4,807
0
15,869
W
8,003
594
1,486
4,141
16,687
20,894
334
9,876
6,413
19,625
0
L
Hades
Iuail
Hades
9,231
536
501
4,465
20,070
9,296
0
13,408
6,438
22,539
0
L
Charybdis
Lt Covey
Charybdis
8,105
3,981
584
3,887
15,544
4,004
1,010
10,290
5,176
0
16,101
W
7,514
1,983
466
1,216
5,926
2,209
0
1,992
3,891
18,376
0
W
9,272
568
1,683
2,636
12,331
4,204
82
6,935
5,297
19,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
59,406
147
Minions Killed
148
0
Camps Cleared
0
1,041,888
Distance Traveled
1,268,066
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,268
948
42
3
0
252,561
0
W
Medusa
12,659
904
61
4
0
249,676
3
L
The Morrigan
10,705
765
22
2
0
209,796
0
L
Jormungandr
12,591
899
64
5
0
304,067
0
L
Thor
9,052
647
17
1
0
163,936
0
W
Ganesha
12,239
874
0
0
0
285,777
1
L
Hades
10,223
730
37
3
0
194,319
0
L
Charybdis
10,008
715
7
1
0
169,770
1
W
Vulcan
9,671
691
21
2
0
203,382
0
W
He Bo
11,569
826
24
2
0
276,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role